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Thread: Rework sage

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  1. #1
    Player
    moroarda's Avatar
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    Dec 2022
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    Character
    Bull Kathos
    World
    Halicarnassus
    Main Class
    Warrior Lv 62
    Quote Originally Posted by Naoki34 View Post
    I love kicking an anthill.
    Or to throw a paving stone in the pond.
    Have you considered the idea that you're just wrong?

    Yes, SGE feels very smooth in dungeons - but no one feelycrafts their way to early Savage/Ultimate prog and clears.

    When push comes to shove SGE lacks a lot of what SCH excells at while bringing nothing much unique to the table. SCH contributes to the 2min burst more than SGE ever could, can out-mitigate SGE and has more flexibility in terms of burst on demand. SCH is just a better SGE, but the trade off is the clunky parts of the (still superior) kit.

    Also, before you go trying to stalk a lodestone page - yes, alts exist.
    (5)

  2. #2
    Player
    ty_taurus's Avatar
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    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Even in dungoeons, its healing is smooth, but is also painfully boring. Most bosses require maybe 1 or 2 OGCD heals across the entire fights. It’s just a Dosis party.

    During pulls , it is possible to get a spark of enjoying doing everything you can generating Addersting between pulls and dumping Toxikon and Pneuma, but that moment is over before you realize it’s even there, and it feels like you have to pull teeth to get even that. You have to bend over backwards to experience 5 seconds of fun, and then it’s back to Dyskrasia disco.
    (0)

  3. #3
    Player
    Zebraoracle's Avatar
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    Sep 2022
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    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    Even in dungoeons, its healing is smooth, but is also painfully boring. Most bosses require maybe 1 or 2 OGCD heals across the entire fights. It’s just a Dosis party.

    During pulls , it is possible to get a spark of enjoying doing everything you can generating Addersting between pulls and dumping Toxikon and Pneuma, but that moment is over before you realize it’s even there, and it feels like you have to pull teeth to get even that. You have to bend over backwards to experience 5 seconds of fun, and then it’s back to Dyskrasia disco.
    That's healers in general in dungeons, unfortunately. Anyone using dungeon content in 14 as any kind of standard for how healers play is either woefully misinformed or very disingenuous. Dungeons are the easiest content in the game, and healers are barely needed (they AREN'T needed in experts).
    (3)

  4. #4
    Player
    ty_taurus's Avatar
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    Sep 2013
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    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Zebraoracle View Post
    That's healers in general in dungeons, unfortunately. Anyone using dungeon content in 14 as any kind of standard for how healers play is either woefully misinformed or very disingenuous. Dungeons are the easiest content in the game, and healers are barely needed (they AREN'T needed in experts).
    Oh no doubt, but it still bothers me whenever anyone discusses any healer as "perfect" or "feels great in dungeons" because no matter the balance, every healer still has a gaping hole in their gameplay
    (8)

  5. #5
    Player
    Zebraoracle's Avatar
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    Sep 2022
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    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    Oh no doubt, but it still bothers me whenever anyone discusses any healer as "perfect" or "feels great in dungeons" because no matter the balance, every healer still has a gaping hole in their gameplay
    Oh yeah for sure.
    (0)

  6. #6
    Player
    Rithy255's Avatar
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    May 2022
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    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by moroarda View Post
    Have you considered the idea that you're just wrong?

    Yes, SGE feels very smooth in dungeons - but no one feelycrafts their way to early Savage/Ultimate prog and clears.

    When push comes to shove SGE lacks a lot of what SCH excells at while bringing nothing much unique to the table. SCH contributes to the 2min burst more than SGE ever could, can out-mitigate SGE and has more flexibility in terms of burst on demand. SCH is just a better SGE, but the trade off is the clunky parts of the (still superior) kit.

    Also, before you go trying to stalk a lodestone page - yes, alts exist.
    This generally explains a lot of the issue with sage, I find it really doesn't offer anything really (other then a personal gap closer) that the scholar already offers, Scholar in general is a bit more stronger but most of SCH/SGE kit are the same and SCH just in general offers a overall better kit

    Don't get me wrong it doesn't really matter that much but if a healer asked me in a raid setting "what would you want me to go as out of sage or scholar?" I'd always want a scholar (mainly for the epic speed boost people dunked on). Sage Just feels so redundant as a job to the point where barrier astro was more interesting because it acted as a 2nd barrier job while feeling completely different to scholar, Sages inclusion currently feels like it takes more from the game then it gives.

    Now I like sage with how it looks, but I generally just want some actual meaningful upsides to the job. I never really feel like I need to play sage (I only casually play healers), I'll play astro if i wanna be busy and have fun, I wanna play scholar if If I want Big barriers in general have a good healing kit, I wanna play white mage if I just wanna chill and not have to really think about much. With sage? like all I think is meh I rather have crit barriers prepull and excog, y'know speed boost always is nice aswell on scholar
    (4)