I actually disagree quite a bit with your first paragraph: raising healing requirements only raises the minimum acceptable competence for healers. This is completely antithetical to the rest of the dev team’s actions and presumed vision for combat. Abyssos has increased the skill floor demanded from healers and has compounded issues sown in shadowbringers (ie no one wanting to heal). That said, removing healer dps from the enrages will also lead to issues because groups with healing only healers will inherently be less desirable that those who can dps and keep everyone up.

At the end of the day despite being highly similar, sage doesn’t have chain stratagem or recitation or deployment tactics. It’s not unusable, but really that’s damning with faint praise.

I put together a gearset for summoner physick maximising the mind available. It was still not very impressive it must be said.