Results 1 to 10 of 59

Hybrid View

  1. #1
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    I would be happy if they did something small like titles for multiple high finishes, maybe for both Crystal and Top 100. It wouldn't be big drain on the crew when it comes to implementing it and it would be something little extra to work toward each season.

    Right now you get another carbon copy of titles to clutter the page with them and the plate is same with different number (which is at least something).

    As for the ranked, participation etc. There have been plenty of good suggestions to make it more lucrative. I think one of the biggest issues for people getting into it is that the star system is horrible, it doesn't take player performance or teambalance in accord at all and having huge rewards for winstreaks makes climbing have extra element of luck. Even having a slightly more heavy handed version of the Crystal score from get-go would be better as it would give you slightly more accurate gains and losses than straight up +/- 1.

    Hopefully they figure what to do with it by next expansion, as of now it's just something a handful of us play at the very beginning and very end of each season, which seems more like routine than competition with lack of new blood.
    (1)

  2. #2
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    I strongly disagree with most of the OP position, majority of people who play ranked do so for the competition or bragging rights ,now while there are skilled players in casual there's 10x more in ranked removing casul would would flood this forum with complaints of people losing a match to someone who has more experience because what else are high skilled pvpers gonna do? I do think that every season needs to start fresh so at the beginning everyone starts as unranked. Majority of people who do casual do it for the pass depending if the rewards are good adding people who don't care about winning would leave cc in the same state as FL there's more I could add and I might later but I do understand your frustration with wanting to join in on ranked but removing casual isn't imo a good solution
    (1)
    Last edited by RyanCousland; 04-12-2023 at 10:28 PM.

  3. #3
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    also having achievements/rewards for each rank might incentivize more activity
    (1)
    Last edited by RyanCousland; 04-12-2023 at 10:28 PM.

  4. #4
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by RyanCousland View Post
    I strongly disagree with most of the OP position, majority of people who play ranked do so for the competition or bragging rights ,now while there are skilled players in casual there's 10x more in ranked removing casul would would flood this forum with complaints of people losing a match to someone who has more experience because what else are high skilled pvpers gonna do?
    After the first week of a season ranked dies completely so this scenario already exists as casuals is filled with ranked players due to higher tier ranks taking 30+ minutes to pop.

    They either need to give up on ranked or remove casuals or come up with some hybrid queue that has some kind of matchmaking. Either way, having two different queues just isn't ever going to work. PvP is relatively niche in the game so the pool of players all need to be in the same queue and not split between casuals/ranked.
    (1)