Can we please not merge them, thank you very much? I am not sure where this hellspawn of an idea came from, but I am opposed to the idea to merge Casual and Ranked into one abomination of a mode by pitting people who want to have casual fun with people who play for ranked performance. Leave the split where it is, Casual works perfectly fine as is. It is a good introductory mode and fantastic for just some casual PvP after work without having to worry about performance.
You want Ranked to work? Then work on the things that make Ranked "Ranked".
- rewards are dogwater and are an insult to be called incentive. "glory" and a number on a board are not enough in an incentive-driven game with an incentive-driven community, no matter how you slice it. It needs something you can only get in ranked and ideally something that incentivises ALL ranks to be active (i.e. tier-based rewards that AREN'T extra trophy crystals and bad borders, yet unique to ranked)
- map "pool" is on a rotation rather than random each game, leading to "oh it is <xy>, I don't like/am not good at <xy>, time to queue down"
- PvP used to have an actual community representative for transparency and mediation, this would be valuable if returning
- an overhaul to report systems for pvp cheating cases so extreme cases with extremely obvious things like speedhacking are taken off the census within the hour of the report coming in
And in general:
- Trophy Crystal vendor needs an update. BADLY. Four seasons and two series of Crystals is just a bloat of currency and nothing to actually spend them on. I currently turn them into wolf collars and use those for wolf marks to buy consumables. BUT OH WAIT IM ALSO GAINING THOSE EVERY MATCH. I have literally nothing to spend Trophy Crystals on. With how much I have with Collars taken into account I could probably buy out the whole shop 2-3 times.