They could just make CC ranked a daily challenge along with Rival Wings... 2 dead game modes that would be instantly revitalised. I can't figure out the dev's aversion to doing something like that though.
They could just make CC ranked a daily challenge along with Rival Wings... 2 dead game modes that would be instantly revitalised. I can't figure out the dev's aversion to doing something like that though.
It sounds like they're going to broaden the field with the next patch. Which, of course, will make tiers and rankings matter even less than they already do.
There's been some games popping off during evenings, I guess the last week effect pulls in some players.
These have been largely organized through discord, and there have only been around 11-15 players in que at a time. You'll get some games when they organize but only with the same group over and over. Better than nothing though, I guess.
I misunderstood your comment and didn't understand you were talking about plat and below, where deranking doesn't happen. This is indeed completely different.This is not how usual ranking systems work tho? Take League of Legends for example, or OW (before they changed it in ow2 so no one knows whats up anymore) or Valorant etc etc etc. You win 20 games in a row, rank up, you loose 10000000 games in a row and you will be the lowest rank possible. If u were in Platinum, you'd be now in the lowest rank. That cant happen in ff14 tho, you get to platinum and you can literally never leave it as you play actively. Decay doesnt matter in this example since decay should always be a thing to make sure the people at the top of the ladder actually play the game actively and keep up with the current meta.
What system are you talking about guys, if ranked matches have become completely meaningless after the last changes? First, you may have a majority of players in your party who don't know who and when to focus, ignoring marks and tactical messages completely. Secondly, your rank now depends not on your player skill, but on randomness, because you are more likely to have what I described above. Thirdly, even if you manage to get out of the bronze hell, you will have a title and a portrait set for this.
Seriously? What I'm seeing now is much more interesting casual matches. Ranked has become meaningless, not a challenge. Add to all this that people there are leveling characters, and the essence of ranked will crumble to dust. To be honest, after a few days of playing this new ranked system, I have nothing but fatigue and nausea. It's like the same recurring nightmare. If this was the goal of the developers, then it has been achieved."Nice job!"
Last edited by RajNish; 01-14-2023 at 01:31 PM.
bruh this xD, My rank depends on my team mates can't even call this a skill issue anymore. I'm good at supporting but team constantly spreads dmg even as you mark specific targets.
Exactly the same story. Attacks on all at once and pointless jumps on random targets. And these are the majority of matches. So what's the difference between ranked and casual? Why then all these ranks? Who met more smart party members? Who is more fortunate? In this form, ranked matches definitely should not be.
Now that deranking is a thing. People are afraid to lose it once they achieved it. So they rather dont play ranked at all and stay in casual.
For me personally, the rewards for ranked are just not good enough to suffer through the russian roulette of matchmaking that we have.
ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ
I agree on theory with similar experiences, but there is still a pretty deep gap between diamond and below. And equally between diamond/low crystal and the top 10. That doesn't even begin to compare.What system are you talking about guys, if ranked matches have become completely meaningless after the last changes? First, you may have a majority of players in your party who don't know who and when to focus, ignoring marks and tactical messages completely. Secondly, your rank now depends not on your player skill, but on randomness, because you are more likely to have what I described above. Thirdly, even if you manage to get out of the bronze hell, you will have a title and a portrait set for this.
Seriously? What I'm seeing now is much more interesting casual matches. Ranked has become meaningless, not a challenge. Add to all this that people there are leveling characters, and the essence of ranked will crumble to dust. To be honest, after a few days of playing this new ranked system, I have nothing but fatigue and nausea. It's like the same recurring nightmare. If this was the goal of the developers, then it has been achieved."Nice job!"
When playing in casual, 80% of the time it feels like seal clubbing, the rest being due to extremely imbalanced teams in skill (usually first timers all in one team, or just veterans stacked in one).
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