I am starting to get seriously depressed at playing a role/jobs that is underperforming just because somebody decided that they should be balanced on their (subjective) "complexity to play", or is the idea to split balance between "noob jobs" and "serious jobs" really a thing?
It doesn't feel good at all that my role is still picked in savage parties just because it's filling a party bonus 1%.
Why do we get a group of second rate jobs that bring literally nothing worth of value that the group of objectively better jobs don't bring?
Tanks and healers are all always kept tight between each other, and when it's not the case, it gets adjusted, so what's the big deal with DPS jobs?
The recent buffs didn't change anything worth of note to shake up the current state of things.
This is seriously burning my enjoyment of the game and I'm sure I'm not the only one dismayed by all of this.