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  1. #1
    Player
    Succor's Avatar
    Join Date
    Nov 2022
    Location
    Limsa Lominsa
    Posts
    22
    Character
    A'than Tia
    World
    Sophia
    Main Class
    Sage Lv 83
    Quote Originally Posted by Duskane View Post
    isn't it annoying SMN job stone is green while SCH is blue.
    Yes, absolutely! I know green has been associated with SMN in past games, but it's so annoying, nothing about SCH is blue, skills are either green/red or other random colours. Adding that to the list.

    Also, guys, I appreciate that the thread is getting attention, but can you please not highjack it to discuss ED and other skill reworks for SCH? We already have a thousand threads on ED, here I was only pointing out the lore and aesthetic inconsistencies of the class.
    (0)

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Succor View Post
    Yes, absolutely! I know green has been associated with SMN in past games, but it's so annoying, nothing about SCH is blue, skills are either green/red or other random colours. Adding that to the list.

    Also, guys, I appreciate that the thread is getting attention, but can you please not highjack it to discuss ED and other skill reworks for SCH? We already have a thousand threads on ED, here I was only pointing out the lore and aesthetic inconsistencies of the class.
    Broil and Biolysis have become blue though, as well as Chain Stratagem, and that's 95% of SCH right there.
    (4)

  3. #3
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    The simplest change would be to shave off unnecessary heal buttons and give unique DPS buttons. With the existence of Protraction, it's clear the devs are running out of ideas for ways a Scholar can fill a health bar; they are so adamant on the "no healer dpsing" philosophy despite the hardest content in the game requiring healers to dps. As for Aetherflow, I honestly think they should just give it the hammer. Sage has a significantly better version of it so Scholar needs something else to set it apart that doesn't cause conflicting ability interaction.
    (1)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  4. #4
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Iedarus View Post
    The simplest change would be to shave off unnecessary heal buttons and give unique DPS buttons. With the existence of Protraction, it's clear the devs are running out of ideas for ways a Scholar can fill a health bar; they are so adamant on the "no healer dpsing" philosophy despite the hardest content in the game requiring healers to dps. As for Aetherflow, I honestly think they should just give it the hammer. Sage has a significantly better version of it so Scholar needs something else to set it apart that doesn't cause conflicting ability interaction.
    I actually like Protraction conceptually, however, I have a couple issues with it:

    1. It doesn't last long enough. Increasing max HP can be a a really unique form of mitigation as it's essentially a refillable barrier, but that value needs time to actually benefit from that functionality.

    2. I think it suites the pure healers better. As I mentioned, it's essentially a barrier in concept--one that can be refilled through regens, perhaps. I think it would feel a lot more interesting if pure healers didn't have any barriers, but could instead extend max HP and allow their regens to more effectively keep these max HP "barriers" in functionality refilled as a way to approach the issue of needing mitigation. Meanwhile, barrier healers shouldn't have max HP extension buffs, but just have their much larger barriers.

    That said, I also think a concept ForsakenRoe brought up in another thread in the past about putting the healers on a scale from pure to barrier, where WHM is the dedicated pure healer, SGE is the dedicated barrier healer, SCH could be the barrier healer who could be a pinch pure healer with Eos or play more into their mitigation role as Selene, and AST balances the two roles evenly. Meanwhile Healer #5 we get in like 6 or 8 years from now would be a pure healer who could be a pinch barrier healer in some fashion, like with the SCH example of having Eos fulfill some pure healer duties. It's certainly one way the healers could develop in a more satisfying way.
    (1)

  5. #5
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    This happens with White Mage too, which does have a "holy" theme but also an elemental/natural theme as well. Most of the older jobs are kind of inconsistent as things have been added and taken away over time, kind of diffusing the original identity.

    It's not necessarily bad though, it gives it more flavor and nuance than the newer jobs like Sage. Maybe one day Scholar will get a rework like Summoner and it will all become more coherent again-- until the next expansion adds a few new skills with a different flavor.
    (0)

  6. #6
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Perhaps nym being a maritime nation has something to do with it? Otherwise you may as well ask about the rationale behind half the other soul crystal colour schemes. What colour would you have chosen? Brown is generally avoided as an attention grabbing colour so that’s out.

    Frankly a lot of the new jobs don’t have coherent identities, particularly when compared with the base game ones. Summoner and healers being gutted has done a huge amount of damage to the identity, but it’s still clearer than gunbreaker or sage.
    (0)

  7. #7
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,507
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I'm fine with SCH's visual direction...

    But I have to say that Seraph looks completely out of place. It came in an expansion that featured fairies, they had more thing to have inspiration for an 'advanced fairy form' rather than an angel.

    In all honesty, I wish instead of a Seraph, we had both aspects of Lily being manifested at once... But I suppose the game doesn't support a pet job with more than one pet entity at once.
    (0)

  8. #8
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Raikai View Post
    I'm fine with SCH's visual direction...

    But I have to say that Seraph looks completely out of place. It came in an expansion that featured fairies, they had more thing to have inspiration for an 'advanced fairy form' rather than an angel.

    In all honesty, I wish instead of a Seraph, we had both aspects of Lily being manifested at once... But I suppose the game doesn't support a pet job with more than one pet entity at once.
    Having 2 pet entities may not be possible, but what is possible is a "twin model" with both (like twin butterfly or nouliths)
    (0)

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