*makes the 2 minute burst window mandatory in all classes*
*loads classes up with buffs that help with the 2 minute burst window*
*also have a hard cap of how many buffs players can use*
Well, i'm lol'ing.
*makes the 2 minute burst window mandatory in all classes*
*loads classes up with buffs that help with the 2 minute burst window*
*also have a hard cap of how many buffs players can use*
Well, i'm lol'ing.
And with no word from SE and the FFXIV community being relatively calm over the issue, this seems poised to be swept under the rug again.
The only way that world first groups found out about this was by looking back in FFLogs and ACT. Without those add-ons, people would be stuck. And now that parties know of the limitations, they’re able to change their teams accordingly.
So remember that when people say FFXIV isn’t an add-on and plug-in game. With 20,000 people on Mare at any given time, and ACT being required to clear high-end fights, our moral high ground against WoW and other games is slipping. And, of course, we’ll still praise SE. Nothing will happen. Expect all the aforementioned problems to get worse (and you WILL like them), until which point we all leave FFXIV to do something else.
I’m sorry, what part of this is parser/add-on related again?
https://twitter.com/Roethgar/status/1578902502715817984
Stop forcing unrelated topics onto unrelated issues.
just ignore macchiato, at this point Im just convinced their only reason for being on the forums is to show how much they hate SE and not contribute to any meaningful conversations.I’m sorry, what part of this is parser/add-on related again?
https://twitter.com/Roethgar/status/1578902502715817984
Stop forcing unrelated topics onto unrelated issues.
Anyways, this new fiasco does indeed show more evidence why the 2-minute buff meta is just not the best direction to take for the balancing of this game; when you're actively punished for doing so!
It be something if they somehow pull the plug and re-balance Omega mid-world race but I really wish the combat team would just finally admit this was such a mistake and to rework the jobs to not adhere to this obsession with the buff meta. Its an 8-man fight, there really shouldnt EVER be a need to have more than 30 damn buffs are you kidding me!?
TBH I wouldn’t be surprised if the only reason issues like these keep being ignored for so long is because people keep forcing unrelated topics like parsing into them (especially on the English side). Topics that the dev team don’t want to touch with a 10 foot pole.just ignore macchiato, at this point Im just convinced their only reason for being on the forums is to show how much they hate SE and not contribute to any meaningful conversations.
Anyways, this new fiasco does indeed show more evidence why the 2-minute buff meta is just not the best direction to take for the balancing of this game; when you're actively punished for doing so!
I saw this a lot before I took my nearly three year break at the start of lockdowns, and it seems to have gotten worse since then. Main difference being all the people I remember back in the day calling this behavior out either left the forums or got baited into bans in the meantime.
Just ignore Atelier, at this point I'm just convinced that their only reason for being on the forums is to gloss over valid criticism of the game and attempt to get others to do the same, thus taking away from any meaningful conversations.
Probably won't happen for two reasons in that 1) Buffs are multiplicative in this game and not just the jobs but so many fights would have to been looked at and adjusted depending on what makes the cut and 2) This issue would take probably a few months to resolve given how it's an engine and infrastructure issue.
The person gonna mention ACT nonstop on every thread so better ignoreI’m sorry, what part of this is parser/add-on related again?
https://twitter.com/Roethgar/status/1578902502715817984
Stop forcing unrelated topics onto unrelated issues.
Anyways it's so dumb for SE to overlook the buff cap. This has been a problem since HW and yet they still overlooked by adding 5 debuffs on TOP's P3.
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