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  1. #1
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    885
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    As expected, many jobs will get their new actions through a buff that will trigger after using other specific actions. For instance, DRG is going to have at least four extra buffs during 2-minute bursts just for this purpose. Hitting the buff cap on these will result in massive DPS losses due to the inability to use the newest high potency actions.

    Therefore, I hope that the buff cap is doubled, as it was the case during the short-lived period in which they tried but introduced a game breaking bug in the process, in instanced content such as dungeons, trials, raids, Ultimates, Alliance raids and Exploratory Missions.
    (3)

  2. #2
    Player
    Gokki's Avatar
    Join Date
    May 2016
    Posts
    193
    Character
    Gokki Di
    World
    Twintania
    Main Class
    Red Mage Lv 100
    What if all the buffs and debuffs were standardized? All healing-over-time effects were "Regen" and they just stack in intensity and/or duration up to some capacity?

    And damage reductions were just the same "Protect" buff stacked in intensity of 1%/stack. So a typical tank cooldown would be "Protect x30".
    (0)

  3. #3
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gokki View Post
    What if all the buffs and debuffs were standardized? All healing-over-time effects were "Regen" and they just stack in intensity and/or duration up to some capacity?

    And damage reductions were just the same "Protect" buff stacked in intensity of 1%/stack. So a typical tank cooldown would be "Protect x30".
    Don't you dare bring Quickness and Alacrity over from Guild Wars2
    (3)

  4. #4
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Emitans View Post
    Don't you dare bring Quickness and Alacrity over from Guild Wars2
    SCREEEEEEE *hisssssss*
    (0)

  5. #5
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    175
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    If a SAM were in a party of the worst case scenario in a 2 minute window they'd have Food, Shifu, Jinpu, Meikyo Shisui buff, Tsubame Ready, Tendo Ready, Ikishoten giving Ogi Namikiri Ready, Zanshin Ready, DNC in party giving dance partner, Standard Step, Esprit, Devilment, Technical Step, AST giving card, Divination, melee with a raid buff, and caster with a raid buff. That's already 17 out of 30 buffs without counting possible mitigation, regens, or debuffs from the boss in just 8-man content. I do hope SE is already working on this because it seems too obvious to not see coming.
    (7)
    Last edited by nguyentri11; 06-12-2024 at 08:14 AM.

  6. #6
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Just chiming in. Personally I don't care if the buff/debuff cap is improved explicitly, provided it's never a problem again.

    That means either increase the buff/debuff cap, or reduce the sheer amount of buffs and debuffs players can spam out. Either solution, I don't care, fix the problem. If this is an engine issue that cannot be fixed, reduce buffs/debuffs even if it means removing food or toggling FC buffs. If it can be fixed, fix the engine. The fact this was a problem in DRS and then became a problem again in TOP of all places should tell you the severity of the buff/debuff cap.
    (1)

  7. #7
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    175
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    https://twitter.com/hellostal/status...35734745391298
    https://twitter.com/rinonbanana/stat...14258503930147

    A Meikyo Shisui being dodged means they lose the Meikyo Shisui buff, the Tendo buff, and the Tsubame Ready buff. I'm sure we'll see other jobs reaching buff cap issues too.
    (5)

  8. #8
    Player

    Join Date
    May 2023
    Posts
    343
    Yeah this really needs to be addressed. +1
    (3)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  9. #9
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    Have they never fixed it since the TOP incident? I'm honestly surprised they didn't get find a way around it.

    But let me guess, they'll just prune more dots off of jobs in order to keep them in line.

    The whole buff and debuff bar needs to be revamped tbh. It's a mess to look at and hinders debuffing based gameplay.
    (2)

  10. #10
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    885
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by elioaiko View Post
    Have they never fixed it since the TOP incident? I'm honestly surprised they didn't get find a way around it.

    But let me guess, they'll just prune more dots off of jobs in order to keep them in line.

    The whole buff and debuff bar needs to be revamped tbh. It's a mess to look at and hinders debuffing based gameplay.
    They tried but introduced a game breaking bug that caused buffs to randomly appear to random players regardless of job or duty or for instance gave dancers the ability to use Technical Finish without any cooldown.

    It seems that they doubled it to 60 at the time but only in specific duties (8-ppl and maybe 4-ppl ones).

    This was quickly reverted and we have not known more since. We need a doubled amount of buff cap for all content including Alliance raids and Exploratory Missions. Normal outdoors can be left as is though to prevent the server from exploding during big hunt trains.
    (2)

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