As expected, many jobs will get their new actions through a buff that will trigger after using other specific actions. For instance, DRG is going to have at least four extra buffs during 2-minute bursts just for this purpose. Hitting the buff cap on these will result in massive DPS losses due to the inability to use the newest high potency actions.
Therefore, I hope that the buff cap is doubled, as it was the case during the short-lived period in which they tried but introduced a game breaking bug in the process, in instanced content such as dungeons, trials, raids, Ultimates, Alliance raids and Exploratory Missions.


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