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  1. #21
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Oh my goodness yes. Haven't read the whole thread, but- I was a huge fan of the hot&cold minigame in IX, had my hopes high for XI's, it wasn't terribly much fun. It'd be neat to have something like this in XIV.
    (0)
    7UP!


  2. #22
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    really expecting more feedback from people.
    (0)

  3. #23
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Added Fat Chocobo Primal Fight Guild/Idea.
    (0)

  4. #24
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    In o/

    /10char
    (0)

    Momo Ochita From Ragnarok

  5. #25
    Player

    Join Date
    Feb 2012
    Posts
    147
    Totally down to see a vast use of our chocobos in 2.0

    but please stop saying "yams", it's "yalms"

  6. #26
    Player
    Yolteotl's Avatar
    Join Date
    May 2012
    Posts
    196
    Character
    Yolteotl Divinicus
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Chocobo Digging should be it's own DoL. Plain and simple lol... Always should of been an official crafting class in FFXI where you could track your progress and see your skill-ups but never was. Maybe use the bit & reins as the 'tool'. Wouldn't be that complicated to put in digging nodes similar to the other DoL nodes if the character had to equip a tool and the character lvled it as a DoL instead of the chocobo itself. Levelling it on an individual basis of teh Chocobo would be extremely repititous as it would reset on each newly bred Chocobo.

    Maybe implement (reflective of FF9) the diggable map possibilities for Chocographs per Tier (whether based on Class Quests, the color of your bred Chocobo, similar to the level-tiers of Materia, or even a mix of the three to obtain all Chocographs). Then maybe they could put in special areas for your Chocobo based on succeeding @ enough Chocograph acquisitions.
    (0)
    Last edited by Yolteotl; 11-19-2012 at 08:25 PM.

  7. #27
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    why my like button disappear? I really like the part on you had to battle the enemy with your chocobo..hope devs consider this...



    oh add chocobo race also!
    (0)
    Aion Zwei - Masamune

  8. #28
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Id advise changing the achieve to "mom would be proud", but its all well thought out.
    (0)

  9. #29
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Yolteotl View Post
    Chocobo Digging should be it's own DoL.
    Oh...a my...a gawd... yes please.
    (0)

  10. #30
    Player
    Leonesaurus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Yolteotl View Post
    Chocobo Digging should be it's own DoL. Plain and simple lol...
    Hmm, that's actually a really interesting twist and suggestion!

    Think about it for just a sec, Disciples of War and Magic have their Chocobo fight for them by their side as a path companion of sorts, right?

    So when you change to Disciple of the Land your Chocobo can act as a gatherer with you along your journey. So, like the original poster mentioned a few pages back, have it play similar to the Chocobo mini-game from FF IX (Chocobo Hot & Cold) with some FF XIV flavor and additions added to them!

    I loved the Hot & Cold mini-game from IX. XI's system was an interesting concept but I felt a lot of the Chocobo systems in that game were poorly implemented compared to the possibilities XIV is capable of.

    So, once again to reiterate, have the Chocobo digging mini-game coincide along with your Disciple change to gatherer.

    Any other suggestions would be great!

    Either or I'm fine with any setup as long as we can get some Chocobo treasure hunting in the game sometime down the road once everything else is finalized and implemented. I'm positive with enough voices being heard they'll notice it and consider it!
    (1)

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