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  1. #1
    Player
    Avatar von Venat
    Registriert seit
    Mar 2011
    Ort
    Uld'ah
    Beiträge
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturg Lv 90

    Let's Have Chocobo Dig (Hot & Cold) & Chocobo Forest Raid

    Sorry for wall of text but I like to go into great detail
    (THIS POST HAS BE CHANGED FROM LODESTONE TO SUIT THE BETA FORUMS)
    RED Are 1.0 items/2.0 content.

    Don't forget to thumbs up my post, I appreciate it.

    Forum Update: July.4th (Changes due to ffxiv news)
    Japan/French Expo
    (Will tweak if I feel it needs it)



    Whats gonna be in 2.0 Chocobos

    This section will list what chocobos will be and have in 2.0.

    You will be able to ride them.
    You will be able to use them in battle.
    Chocobos will have a stable.
    Chocobos will have Job AF.
    Chocobos will have Jump.
    Can summon/rent chocobos.
    Can raise/breed chocobos sometime after launch.
    Chocobos will use a gambit system like in ff12.
    Chocobos will be same level as your currect level.
    Will be able to equip armor/costumes to your chocobo.
    All Chocobo Armor will not have combat stats on it & will be used as a costume option.
    Chocobos will be like a freelancer/onion knight. Will be able to make it anything or a mix role wise in combat.
    Chocobos will have 3 armor slots (Head,Chest,Legs)
    Will be able to share your Chocobo with other players.
    Chocobo barding will be ready for launch.
    There will be Chocobo Baby Minion in ARR.
    Will be able to use Chocobo Porter to auto travel to city or guildleve.
    Chocobo suit coming to ARR.
    Chocobo's will have Skill Tree/Point Atoement system.
    This point system will be added in either phase 3 or 4 of beta.
    DoH will be able to craft barding chocobo gear.
    Chocobo's will be allowed into raids once restriction are lifted.
    Fat Chocobo will be in the updates after Launch.
    Gystal Greens Will summon your Buddy Chocobo.



    Rest of the topic below is just an idea but Red text will be in the game.

    Chocobo (Hot & Cold) Raid Areas

    Chocobo Digging FF9 Style but for FF14

    There are 3 zones which you can enter solo with your chocobo. You can only enter these Areas,
    Chocobo Forest, Chocobo Lagoon, and Chocobo Desert. These areas you can do Hot & Cold in.
    Hard for lv35-50 and lv50+ for Extreme. You must be on correct DoL class to enter.

    All Item drops may variey on zone.

    BOTANIST ONLY
    Chocobo Forest
    Chocobo Forest (Hard)
    Chocobo Forest (Extreme)

    Enemies:
    Bark Eft
    Gigantoad
    Creeping Ivy


    Items:
    Forest Herb
    Astral Herb
    Earth Nut
    Wind Nut
    10gil
    Moget Stone
    Moget Stone HQ
    Moglet Jewel
    Moglet Jewel HQ
    Moglet Orb
    Choco Potion
    Aloe
    Nopales
    Gystal Greens

    Syliks Greens
    Lauan Log
    Maple Log
    Oak Log
    Mahogany Log
    Rosewood Log (Valuable)
    Mahogany Branch
    Ogre Horn (Valuable)

    Antlion Cocoon (Valuable)
    Gridanian Chestnut
    Kukuru Bean
    Gridanian Walnut
    Faerie Apple
    Sagolii Sage
    Dragon Pepper
    Laurel
    Galago Mint
    Mandrake
    Vampire Plant (Valuable)
    Earth Shard
    Earth Crystal
    Earth Cluster (Valuable)
    Wind Shard
    Wind Crystal
    Wind Cluster (Valuable)
    All-purpose Green Dye
    All-purpose Grey Dye
    All-purpose Blue Dye

    Cutter's Earring (Valuable)

    Cutter's Earring Ra/ex
    lv50 BOT Additional Action+1, Perception+10

    FISHER ONLY
    Chocobo Lagoon
    Chocobo Lagoon (Hard)
    Chocobo Lagoon(Extreme)

    Enemies:
    Elder Goobbue
    Velociraptor


    Items:
    Lagoon Herb
    Astral Herb
    Water Nut
    Lightning Nut
    10gil
    Moget Stone
    Moget Stone HQ
    Moglet Jewel
    Moglet Jewel HQ
    Moglet Orb
    Choco Potion
    Aloe
    Nopales
    Gystal Greens

    Sharug Greens
    Helmet Crab
    Saber Sardine
    Nautilus
    Tiger Cod
    Bianaq Beam
    Ash Tuna
    Rothlyt Oyster
    Blowfish
    Navigator's Ear
    Wahoo
    Razor Clam
    Vongola Clam
    Sharkfin Cod

    Pink Pearl (Valuable)
    Black Pearl
    Elixir (Valuable)
    Uncultured Pearl
    Lightning Shard
    Lightning Crystal
    Lightning Cluster (Valuable)
    Water Shard
    Water Crystal
    Water Cluster (Valuable)
    All-purpose Purple Dye
    All-purpose Brown Dye
    All-purpose Black Dye

    Puller's Earring (Valuable)

    Puller's Earring Ra/ex
    lv50 FSH Additional Action+1, Perception+10

    MINER ONLY
    Chocobo Desert
    Chocobo Desert (Hard)
    Chocobo Desert (Extreme)

    Enemies:
    Sandskin Peiste
    Cockarice

    Items:
    Fire Nut
    Ice Nut
    10gil
    Desert Herb
    Astral Herb
    Moget Stone
    Moget Stone HQ
    Moglet Jewel
    Moglet Jewel HQ
    Moglet Orb
    Choco Potion
    Aloe
    Nopales
    Gystal Greens

    Azouph Greens
    Desert Fruit
    Flint Stone
    Obsdian
    Wyvern Obsidian
    Mudstone
    Desert Saffron
    Siltstone
    Ragestone

    Raw Diamond (Valuable)
    Moonstone
    Zinc Ore
    Copper Ore
    Iron Ore
    Mythril Ore
    Cobalt Ore (Valuable)

    Platinum Ore (Valuable)
    Bomb Ash (Valuable)
    Bomb Arm
    Ice Shard
    Ice Crystal
    Ice Cluster (Valuable)
    Fire Shard
    Fire Crystal
    Fire Cluster (Valuable)
    All-purpose Red Dye
    All-purpose Yellow Dye
    All-purpose White Dye

    Digger's Earring (Valuable)

    Digger's Earring Ra/ex
    lv50 MIN Additional Action+1, Perception+10

    In a Normal Arena?
    1~2 Lv60-70 enemies
    lv1~39 materials.
    basic breeding items.
    Herbs will not drop.
    Skill leveling will be pretty basic for lv1-40 within this arena.

    In Hard Arena?
    1~3 Lv60-70 enemies (Harder Types to dodge)
    lv40-50 basic materials.
    Breeding items for higher up.
    Herbs will drop within this arena.
    Skill leveling for lv40-50.

    In Extreme Arena?
    2~3 More Lv60-70 enemies (Harder Types to dodge)
    Special materials.
    Great chance for rarer breeding materials.
    Herbs will have slight better drop rate.
    Fat Chocobo tapers can be found here.
    All Dig spots will have 800+ more HP.
    4 players required to join in.
    All dig spots will be small.
    Party members can join in and help you dig increasing the speed.

    How to play (Hot & Cold)

    Run around the area and press Dig action until you get a Kweh!? and then around that spot keep Digging until you your Chocobo hits something and K-KWEHHH!. Then keep pressing Dig button until you have reached your treasure. While your doing this the timer will decrease as you play, depending on your speed you can add some seconds to the clock and obtain rare items as you play. The clock max's at 15 mins, you start with 5 mins.

    (Messages)

    Kweh. (Nothing)
    Kweh!? (Warm)
    K-KWEHHH! (Hot)
    Depth: #
    (Tap Dig Action)
    Found Treasure!, Obtainned: "????"
    You found a spot under 10secs (Gainned 20secs)
    Gainned 30secs (Found 8 Spots)
    Bonus Time: Gainned 2mins (Found 10 Spots)
    Bonus Time: Gainned 3mins (Found 15 spots)
    Game Ends: Reached Max Digs (25)
    Game Ends: Remaining time...Time Bonus/Bonus CP+ (Every 30secs=50CP/200CP/700CP depending on lvl)

    Longer your Chocobo digging, enemies will spawn within the zone and the more items you dig will increase in drop rate and so will your EXP. EXP and Dig Skill you earn in a dig zone only is effected towards your chocobo's spiritbond. Depending on your Chocobo's Color Increases the Dig Skill towards the following Chocobo Digging Camps.

    Chocobo Arena Raids Timers

    10mins to re-entery
    Chocobo Dig Raid (Start:3mins) (No Limit on time) (Raid ends when reaching 25 Digs)
    (1~4 Player Only)

    Stronger Chocobo Raids/Longer Timers

    (Some Chocobo Forests might have harder modes for higher level dig Chocobos, Like Enemie types and numbers will harder and higher to work around)

    Color Bonus

    Colors:

    Yellow No Bonus
    Blue- Increases 5 Chocobo Dig Skills towards "Chocobo Lagoon"
    Red- Increases 5 Chocobo Dig Skills towards "Chocobo Desert"
    Green- Increases 5 Chocobo Dig Skills towards "Chocobo Forest"
    Purple- Increases 4 Chocobo Dig Skills towards all dig Areas.
    Pink- Increases 4 Chocobo Dig Skills towards all dig Areas.
    Black- Decreases -5 Chocobo Skills & Increases "CP items" towards All dig Areas.
    White- Decreases -5 Skills & Increases "food bonuses" towards all dig areas
    Gold- Increases 10 Chocobo SKills & "Increases Charts" in all Areas

    Chocobo Credits

    Used in Chocobo Racing
    Number of Credits they start off with.

    Yellow= 2
    Blue= 3
    Red= 3
    Green= 3
    Purple= 4
    Pink= 4
    Black= 5
    White= 5
    Gold= 6


    Golden Chocobo

    (Golden Chocobo only obatined after getting Rank7 and getting Astral Sense and Astral Herb and breeding Black & White)

    Achievements

    Achievement: "Hard Pecker you got there": Do 10000 K-KWEHHH! 5pts
    Dig 30 times at Class1 Harvesting spots 5pts
    Dig 500 times at Class2 Harvesting spots 5pts
    Dig 1500 times at Class3 Harvesting spots 5pts
    Dig 3000 times at Class4 Harvesting spots 5pts
    Dig 5000 times at Class5 Harvesting spots 10pts

    "Fat Chocobo God would be proud of" Complete all Harvesting spot Achievemts:Reward: New Barding Armor

    Yellow Chocobo-500 digs 5pts
    Blue/Red/Green/pink/purple- Any/ Digs 4000total 5pts
    Black/White-2000 5pts

    Battle: "Defeat Fat Choco" 5pts

    Breed a chain of 10 Chocobos:5pts
    Breed a chain of 50 Chocobos:10pts
    Breed a chain of 100 Chocobos:30pts
    (# Increases on every new baby that's born and has a larger family tree)

    Obtain a Golden Chocobo 10pts
    Obtain Purple and Pink Chocobos 5pts
    Obtain White & Black Chocobos 5pts
    Obtain All colour Chocobos 30pts

    Get 20000 Chocobo Points:5pts
    Get 50000 Chocobo Points:5pts
    Get 300000 Chocobo Points:30pts

    Become first in a Chocobo Race 5pts
    Become first in chocobo race 10 times 5pts
    Become first in chocobo race 100 times 5pts
    Become first in chocobo race 1000 times 10pts

    Defeat Fat Chocobo Primal 5pts

    Do 1000000 steps with Chocobo. 5pts

    Have your Baby Chocobo hit surpass 7mins in Chocobo Raid+20pts (Will be Very hard toget your baby chocobo toget Bonus 2mins on top of the 5mins you have entered with but much easyer with a colored chocobo)

    Lodestone Achievement:Rank Highest in a Chocobo Raid with your dig Score. (Resets every Week)

    Have 4 Chocobo's help in a Chocobo Caravan:5pts

    Chocobo have Defeated 10000 enemies 5pts

    Other Rewards

    Purpose of doing Chocobo Digging is to Obtain Chocobo-Med's/Chocobo-Breeding items/Chocobo-Foods~exp bonus/Rare Barding Armors/New Abilities/Materials/Rare Treasure Charts-DoL can use and be able to increase your Chocobo's Dig level and give it the option to Dig outside of the Forest. Digging outside of the Forest will not be the same as inside, will be more like a new DoL. (CP new FFXIV 2.0 TP bar for DoL/DoH) Will be used for Chocobo DoL but will decrease as you dig.



    Chocobo Jobs

    Chocobos will be same level as your currect job and you will be able to make it take any role in battle by giving it abilities.



    Breeding your Chocobo's

    Your Chocobo will have a Spiritbond Meter when it's ready to breed, Can grow by obtaining "Chocobo Exp" & "Dig Skill".
    There is a % which can alwas end up as a Yellow Chocobo and will get the Chocobo you want with right Combo.
    You will need to spirtbond up to about 100.000 "Chocobo Exp" for your Yellow chocobos in party. Can Also get alot of Chocobo EXP doing Digs.

    Yellow Chocobo (100.000exp)+(Lagoon Herbs)+Yellow Chocobo (100.000exp)= Blue Chocobo (30% to become a Purple/Pink Chocobo)
    Yellow Chocobo (100.000exp)+(Cactus Herbs)+Yellow Chocobo(100.000exp)= Red Chocobo (30% to become a Purple/Pink Chocobo)
    Yellow Chocobo(100.000exp)+(Forest Herb)+Yellow Chocobo(100.000exp)= Green Chocobo (30% to become a Purple/Pink Chocobo)
    Backward Breed~ Any Color but Gold+(Gysahl Herb)+Any Color but Gold= Yellow Chocobo
    Also Pink+ Purple+(Gysahl Herb)= Yellow Chocobo.

    Red(300.000exp)+(Lagoon Herb)+Blue(300.000exp)=Black/White (50% to become a Purple/Pink Chocobo)
    Green(300.000exp)+(Forest Herb)+Blue(300.000exp)=Black/White (50% to become a Purple/Pink Chocobo)
    Red(300.000exp)+(Cactus Herb)+Green(300.000exp)=Black/White (50% to become a Purple/Pink Chocobo)

    Getting the correct Chocobo type.

    Chocobos sex will be random until you reach pink/purple/white/black chocobos will alwas either be female or male only.
    Breeding with black/purple will alwas lead to a male or pink/white will alwas lead to a female. There can be a conflict when breeding from there other tier of chocobo which ends up being random again.
    Such as purple+pink or white+black, red+green+blue+yellow+gold will alwas be random.

    Following Breeding will be 100%

    Pink Chocobo's will alwas be female.
    Purple Chocobo's will alwas be Male.
    200.000 EXP will be needed for breeding these.

    Pink Chocobo+Yellow=Purple (Male)
    Pink Chocobo+Blue=Blue (Female)
    Pink Chocobo+Purple=Yellow (Either One)
    Pink Chocobo+Red=Red (Female)
    Pink Chocobo+Green=Green (Female)
    Pink Chocobo+Black=White (Female)
    Pink Chocobo+Gold=Gold (Female)
    Pink Chocobo+White=Black (Male)

    Purple Chocobo+Yellow=Pink (Female)
    Purple Chocobo+Blue=Blue (Male)
    Purple Chocobo+Pink=Yellow (Either One)
    Purple Chocobo+Red=Red (Male)
    Purple Chocobo+Green=Green (Male)
    Purple Chocobo+Black=white (Female)
    Purple Chocobo+Gold=Gold (Male)
    Purple Chocobo+white=Black (Male)


    Black Chocobo will alwas be male.
    White Chocobo will alwas be female.
    Will need 1mil for breeding these.


    Black Chocobo+Yellow=Purple (Male)
    Black Chocobo+Red=Red (Male)
    Black Chocobo+Blue=Blue (Male)
    Black Chocobo+Green=Green (Male)
    Black Chocobo+Pink=Yellow (Either One)
    Black Chocobo+white=gold (Either one)
    Black Chocobo+gold= gold (Male)

    White Chocobo+Yellow=Pink (female)
    White Chocobo+red=red (female)
    White Chocobo+Blue=blue (female)
    White Chocobo+green=green (female)
    White Chocobo+Purple= Yellow (Either One)
    White Chocobo+Black= Gold (Either One)
    White Chocobo+Gold= Gold (Female)


    (Black 1mil EXP)+(Astral Herb)+(White 1mil EXP)=Golden Chocobo

    Breeding Golden Chocobo's with other Chocobos will alwas give=Golden baby Chocobo's.

    Chocobo Atoment

    (Increasing your Chocobos Point Atoment)
    When Breeding Chocobo's over & over the stats of the Blue/Black/Red/Green will increase the Atoment points up.
    Also random type of your egg will increase the stat by +1. You will get least 2~3 or more point atoments after breeding.

    Yellow+1 Vit
    Red+2 Str
    Purple+2 Dex
    Pink+2 Pie
    Blue+2 Mnd
    Green+2 Int
    Black+1 Str/dex/Vit
    White+1 Mnd/Int/Pie
    Gold+2 Vit

    A Yelllow Chocobo's max Stats at lv50 without any class/gear/or point atoment

    Yellow Chocobo

    str 45/120 Str Point Atoment:0/33
    dex 45/120 Dex Point Atoment:0/30
    vit 45/120 Vit Point Atoment:0/33
    int 45/120 Int Point Atoment:0/30
    mnd 45/120 Mnd Point Atoment:0/30
    pie 45/120 Pie Point Atoment:0/30

    After doing few breeding with few Red chocobos (Str).
    45 adjusts when you change your class and 120 is just stat cap for materia armor/gear/point atoment/food.
    Also its a red Chocobo.

    Red Chocobo

    str 53/120 Str Point Atoment:8/35
    dex 45/120 Dex Point Atoment:0/30
    vit 45/120 Vit Point Atoment:0/30
    int 45/120 Int Point Atoment:0/30
    mnd 45/120 Mnd Point Atoment:0/30
    pie 45/120 Pie Point Atoment:0/30

    8/155 Atoments obtained

    Blue Chocobo

    str 45/120 Str Point Atoment:0/30
    dex 45/120 Dex Point Atoment:0/30
    vit 45/120 Vit Point Atoment:0/30
    int 45/120 Int Point Atoment:0/30
    mnd 45/120 Mnd Point Atoment:0/35
    pie 45/120 Pie Point Atoment:0/30

    Green Chocobo

    str 45/120 Str Point Atoment:0/30
    dex 45/120 Dex Point Atoment:0/30
    vit 45/120 Vit Point Atoment:0/30
    int 45/120 Int Point Atoment:0/35
    mnd 45/120 Mnd Point Atoment:0/30
    pie 45/120 Pie Point Atoment:0/30


    Purple Chocobo

    str 45/120 Str Point Atoment:0/34
    dex 45/120 Dex Point Atoment:0/38
    vit 45/120 Vit Point Atoment:0/34
    int 45/120 Int Point Atoment:0/30
    mnd 45/120 Mnd Point Atoment:0/30
    pie 45/120 Pie Point Atoment:0/30

    Pink Chocobo

    str 45/120 Str Point Atoment:0/30
    dex 45/120 Dex Point Atoment:0/30
    vit 45/120 Vit Point Atoment:0/30
    int 45/120 Int Point Atoment:0/34
    mnd 45/120 Mnd Point Atoment:0/34
    pie 45/120 Pie Point Atoment:0/38

    Black Chocobo

    str 45/120 Str Point Atoment:0/37
    dex 45/120 Dex Point Atoment:0/37
    vit 45/120 Vit Point Atoment:0/37
    int 45/120 Int Point Atoment:0/30
    mnd 45/120 Mnd Point Atoment:0/30
    pie 45/120 Pie Point Atoment:0/30

    White Chocobo

    str 45/120 Str Point Atoment:0/30
    dex 45/120 Dex Point Atoment:0/30
    vit 45/120 Vit Point Atoment:0/30
    int 45/120 Int Point Atoment:0/37
    mnd 45/120 Mnd Point Atoment:0/37
    pie 45/120 Pie Point Atoment:0/37

    Gold Chocobo

    str 45/120 Str Point Atoment:0/40
    dex 45/120 Dex Point Atoment:0/40
    vit 45/120 Vit Point Atoment:0/40
    int 45/120 Int Point Atoment:0/40
    mnd 45/120 Mnd Point Atoment:0/40
    pie 45/120 Pie Point Atoment:0/40

    All the stats could jump very high all at once if you breed with another chocobo with huge amount of point atoments already.

    Breeding transfers the stats of the Mother & Father to the baby only by the higher stats and +1 it. Like Mother-(Yellow Str+90) and father-(Red Str+91). Baby would be (Str+93-Red)

    Chocobo Forest for Baby Chocobo's, Since you cant ride them at this point its still important to play with them. (Babys will look around and Dig Your Job is to protect them from Mouse's) This will Increase your Baby's EXP Bed Bonus when they grow up. Giving you about EXP bonus of +500%max for about 200.000 Chocobo EXP. Toget to the max would have to Feed/Train your chocobo quite alot.



    Chocobo Egg's

    Can get free unwanted Yellow Chocobo Eggs at the stables. Can find other Chocobo's by sharing breeding with other players chocobo's that's if they have the correct sex. Chocobo's often give out double
    the Egg's. Breeding a Golden Chocobo will only give out 1 Egg towards the player with Golden Chocobo or highest stats. As your chocobo awakens from its egg you will see short cutscene of the Chocobo Primal Fat Chocobo. "Warm bringer of Egg's"

    Chocobo's can get increased stats right at birth by finding how what kinda Egg you have. This is totally random if you dont use Nuts. You will get +1 stats up towards your point atoment right at birth and stacks up every time you breed that chocobo and make a offspring toget those bonuses.
    After Breeding you can get any of these Eggs. Feeding your Chocobo correct nuts will make it give you correct stat of Egg. There's a 1/7 chance you will get the +2 stat Egg.

    Egg1
    Can Barely feel any movement.
    (Increased Pie point atoment +1)

    Egg2
    This Egg warm to the touch.
    (Increased Dex point atoment +1)

    Egg3
    Something kicking Inside.
    (Increased Str point atoment +1)

    Egg4
    This Egg Feels Cold.
    (Increased Int point atoment +1)

    Egg5
    This Egg has a strong shell.
    (Increased Vit point atoment +1)

    Egg6
    This Egg is Smooth to the touch.
    (Increased Mnd point atoment +1)

    Egg7
    Something special about this Egg...
    (Increases all point atoment stats +1)

    This Egg Stats up is a starting point for growth for increased breeding combined with increased point atoment.



    Fat Chocobo Primal Fight

    To fight him you need 10 Large Choco Taper's, which you can by doing Chocobo Hot & Cold. (Rare Drop) Once you have enough you can go fight him. Cant even find Taper's until your Chocobo is lv45+.

    Player Housing plus Chocobos

    Extra Feed/Breeding Area for the chocobo.
    (Functions are bit unknown)

    Chocobo Caravan

    Having chocobos help will reward you Chocobo EXP.

    Leveling Up Dig Skill

    (Hot & Cold)

    When you reach Dig spot a Dig meter will open up and depending on your dig strike you do that amount of damage when you dig. lv50 Digs can actually go up to 700HP~4000HP. Should take you 10~40 strikes around your level.

    Whats Dig SKill?

    Dig skill is your attack power to strike dig spots. If your lv50 and with only 1Dig Skill and doing Extreme zone then it could take you 500-4000 comfirms to finish a single dig. If your 100+ Dig score and with more players then all you need to do is 10 comfirms.


    Lv1 Dig Skill+1 (10cap)
    lv2 Dig Skill+2 (12cap)
    lv3 Dig Skill+3 (14cap)
    lv4 Dig Skill+4 (16cap)
    lv5 Dig Skill+5 (18cap) (Sense)
    lv6 Dig Skill+6 (20cap)
    lv7 Dig Skill+7 (22cap)
    lv8 Dig Skill+8 (24cap)
    lv9 Dig Skill+9 (26cap)
    lv10 Dig Skill+12 (38cap) (Beak Lv1)
    lv11 Dig Skill+13 (40cap)
    lv12 Dig Skill+14 (42cap)
    lv13 Dig Skill+15 (44cap)
    lv14 Dig Skill+16 (46cap)
    lv15 Dig Skill+17 (48cap)
    lv16 Dig Skill+18 (60cap)
    lv17 Dig Skill+19 (62cap) (Breed Boost+1)
    lv18 Dig Skill+20 (64cap)
    lv19 Dig Skill+21 (66cap)
    lv20 Dig Skill+24 (68cap) (Sense+ lv2)
    lv21 Dig Skill+26 (70cap)
    lv22 Dig Skill+27 (72cap)
    lv23 Dig Skill+28 (74cap)
    lv24 Dig Skill+29 (76cap) (Breed Boost+2)
    lv25 Dig Skill+30 (78cap)
    lv26 Dig Skill+31 (90cap)
    lv27 Dig Skill+32 (92cap)
    lv28 Dig Skill+33 (94cap)
    lv29 Dig Skill+34 (96cap)
    lv30 Dig Skill+37 (98cap) (Beak Lv2)
    lv31 Dig Skill+38 (110cap)
    lv32 Dig Skill+39 (112cap)
    lv33 Dig Skill+40 (114cap)
    lv34 Dig Skill+41 (116cap)
    lv35 Dig Skill+42 (118cap)
    lv36 Dig Skill+43 (130cap) (Moglet Sense)
    lv37 Dig Skill+44 (132cap)
    lv38 Dig Skill+45 (134cap)
    lv39 Dig Skill+46 (136cap)
    lv40 Dig Skill+49 (138cap) (Breed Boost+3)
    lv41 Dig Skill+50 (150cap)
    lv42 Dig Skill+51 (152cap)
    lv43 Dig Skill+52 (154cap)
    lv44 Dig Skill+53 (156cap)
    lv45 Dig Skill+54 (158cap)
    lv46 Dig Skill+55 (170cap)
    lv47 Dig Skill+56 (172cap)
    lv48 Dig Skill+57 (174cap) (Beak Lv3)
    lv49 Dig Skill+58 (176cap)
    lv50 Dig Skill+61 (178cap) (Hard Strike) (Breed Boost+4)
    lv51 Dig skill+65 (190cap)

    This is your cap for Job level+Dig skill. You can start off as lv50 chocobo with 1 dig skill.
    Max cap of Dig skill at lv50 with food/armor/materia is 178.

    Chocobo Traits

    Beak (Increases K-KWEHHH! stiking points slightly)
    Sense (Will Sense a spot close by after finishing a dig)
    Hard Strike (Will dig up a spot in one hit)
    Breed Boost (Increases the odds getting Egg7 by 10%)
    Moglet Sense (Will find you extra Moglet spots)

    Chocobo Skill Tree

    (Currectly Unknown)


    Chocobo Buddy UI



    Actions




    Known Chocobo Barding



    Leather Chocobo Barding (Default Option)
    Behemoth Chocobo Barding
    Black Mage Chocobo Barding
    White Mage Chocobo Barding
    Dragoon Chocobo Barding
    Paladlin Chocobo Barding
    Gridanian Half Chocobo Barding
    Gridanian Chocobo Barding
    Gridanian Crested Chocobo Barding
    Lominsan Half Chocobo Barding
    Lominsan Chocobo Barding
    Lominsan Crested Chocobo Barding
    Ul'dahn Half Chocobo Barding
    Ul'dahn Chocobo Barding
    Ul'dahn Crested Chocobo Barding
    Sleipnir Chocobo Barding
    Legacy Chocobo Barding


    Chocobo Food

    (Choco) Azouph Greens (Int/Mnd/Pie+5% Cap 5)
    (Choco) Sharug Greens (Attack/Magic Atk+20)
    (Choco) Syliks Greens (Def+4%, cap20)
    (Gather) Garidav Wildgrass (Dig SKill+9)
    (Gather) Grindia Carrot (Dig Skill+5 towards babies)
    (Gather) Zegham Carrot (Dig Skill+8 towards babies)
    (Craft) Celerity Salad (Str/Dex/Vit +8% cap 8)
    (Gather) Aloe (MP+8% Cap 100)
    (Gather) Nopales (Dig Skill+5)

    Choco Potion (Heals HP)
    Choco Hi Potion (Heals HP)
    Choco Ether (Heals MP)
    Choco Hi Ether (Heals MP)
    Choco Mega Potion (Heals HP)
    Chocolixir (Heals HP/MP)
    Choco-Issue Expectorant (Raises KO'd Chocobos 50%)
    Choco-Issue Tonic (Raise KO'd Chocobos 100%)

    Materia
    Equipment (Any Part)
    Burrowers Materia I (Dig Skill+1)
    Burrowers Materia II (Dig SKill+2)
    Burrowers Materia III (Dig Skill+3)
    Burrowers Materia IV (Dig Skill+4)
    Burrowers Materia V (Dig Skill+5)

    Achieving Highest Digging Skill
    MaxLevel=65+Burrowers Materia x40+Garidav Wildgrass+9+(Armor Stats without Materia+??)=194~204 Digging Skill
    (Player could solo Extreme Hot & Cold with this but extremely hard toget 5 meld IV on every slot)

    Chocobo Points

    CP/Points you earn in Dig Areas which you can spend on Moogle NPC.

    Moglet Stone (20 CP) (63%~80%)
    Moglet Stone HQ (50 CP) (17~27%)
    Moglet Jewel (150 CP) (10%~20%)
    Moglet Jewel HQ (250 CP) (8%~16%)
    Moglet Orb (2000 CP) (3%~6%)

    Moogle Warp

    Can warp you to outside of any Arena for cost of 300CP.

    Rank1 (Obtain Starting levels after doing Chocobo Quest/Chocobo Forest Quest)
    Rank2 Trade in 2000CP and be lv10 Dig (Unlock Rank)
    Rank3 Trade in 4000CP and be lv20+ Dig (Unlock Rank)
    Rank4 Trade in 8000CP+Quest and be lv30+ Dig (Unlock Hard Zones)
    Rank5 Trade in 12000CP and be lv40+ Dig (Unlock Rank)
    Rank6 Trade in 15000CP+Quest and be lv50+ Dig (Unlock Extreme Zones)
    Rank7 Trade in 20000CP+Achievement and be lv50+ Dig (Unlock Rank)

    Items:

    Rank1
    Choco Potion 100CP
    Choco Hi Potion 200CP
    Choco Ether 100CP
    Choco Hi ETher 200CP
    Choco-Issue Expectorant 100CP
    Choco-Issue Tonic 1000CP
    Hi Potion of Vitality (5) 100pts
    Hi Potion of Piety (5) 100CP
    Grade 1 Dark Matter (20) 10CP
    Grade 2 Dark Matter (20) 50CP
    Grade 3 Dark Matter (20) 70CP
    Grade 4 Dark Matter (20) 100CP
    Grade 5 Dark Matter (20) 200CP


    Rank2
    Gysahl Herb 1000CP
    ???? Minion 500CP
    Moglet Barding 3000CP
    Chocobo Suit 700CP
    Chocobo Tights 700CP

    Rank3
    Choco-Issue Burrow Manual 1000CP (Increases Dig Leveling)

    Rank4
    Lagoon Herb 10.000CP
    Forest Herb 10.000CP
    Desert Herb 10.000CP
    Choco-Issue Burrow Manual II 2000CP
    Chocoteer Gloves 4000CP
    Chocoteer Jacket 4000CP
    Chocoteer Hose 4000CP
    Chocoteer Boots 4000CP
    Chocoteer Bonnet 4000CP

    Rank5 (Can Only Buy One)
    Uldah:Talon Barding 12.000CP
    Grid:Feathered Barding 12.000CP
    Limsa:Scale Barding 12.000CP
    Sancation Scroll 1000CP

    Rank6
    Boko's Wand 15.000CP
    Boko's Staff 15.000CP
    Boko's Book 15.000CP
    Boko's Sword 15.000CP
    Boko's Axe 15.000CP
    Boko's Fists 15.000CP
    Boko's Spear 15.000CP
    Boko's Shield 15.000CP

    Rank7

    (Ishgard Ingot) (Relic Upgrade 50000CP (Relic Upgrade)
    "An Ancient ishgard Adaman Ingot"
    Keyitem: Astral Sense 100.000CP (Allows you to dig for Astral Herbs in Extreme Zones)

    Chocobo Suit





    Chocobo Porter

    Can use the Chocobo Porter NPC to auto-travel with a chocobo to a select area given for small gil fee.

    Chocobo Racing

    Arena (Golden Sauser)
    Chocobo Racing has no control and is very much the same as FF7. You can only control commands to speed up/gravity other players. Only way to earn these commands is spending credits. Once you have enough credit you can use the command.
    Credit you can get as your walking or standing still or passing checkpoints. Commands you can do is:
    (4Credit)Dash! (Speeds up or removes Slow effect)
    (2Credit)Wark! Self Aoe ability that slows other chocobos around)
    (1Credit)Bomb! Drops a bomb behind and will Gravity players for very short while) (Can Dodge by Jumping over it)
    (0Credit)Jump!


    Patch Updates

    Patch 1: (Launch of the Game)
    Release of the Chocobo Equip System. Gambit System, Chocobo Barding, Chocobo Leveling and starting color of Yellow Adult Bird.

    Patch 2: (Few Months after)
    Release of Chocobo Meds/Food and Ability Adjustments and release of Chocobo Forest/Chocobo Lagoon/Chocobo Desert, Release of Dig Mini Game and Chocobo Points.

    (between): Release of Chocobo Job AF

    Patch 3: (Few Months after)
    Release of Breeding system and Egg system and adding in Red/Blue/Green/Black Chocobos and more Chocobo Point items added in.

    Patch 4: (Next Patch After)
    Release of Extreme Zones and Golden Chocobo and Astral Herb.

    Patch 5: (Few Months After)
    Release of Fat Choco Primal fight.(Patch 5 isn't completely needed in the game.)

    Patches afterword:

    Adjustments to Gambits, Chocobo Racing and adjustments to racing stats with breeding, foods, battle system and other.


    Chocobo Levequests

    You will need to click on shinny things and preform a dig. These areas are protected by enemies. These Are basically team up Buddy Quests.
    You send in your chocobo to dig at the X spot and watch the dig meter fill up. If your chocobo gets hit he will spot digging and bar will go back to zero. Can battle enemies that guard dig spots while your chocobo digs.
    (58)
    Geändert von Venat (05.07.13 um 08:48 Uhr)

  2. #2
    Player
    Avatar von Venat
    Registriert seit
    Mar 2011
    Ort
    Uld'ah
    Beiträge
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturg Lv 90
    Made it Longer. Hope you guys enjoy.

    Updates

    Update July 4
    Update June 26
    Update May 31
    Updated Dec 21
    Updated Dec 1
    Updated Nov 19
    Updated Nov 18
    (2)
    Geändert von Venat (05.07.13 um 08:49 Uhr)

  3. #3
    Player
    Avatar von Zetsumei_Tsunarashi
    Registriert seit
    Mar 2011
    Ort
    Shadowlord Server
    Beiträge
    1.601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Beschwörer Lv 100
    I like the idea of an FF9 style of chocobo digging. FF11 style was too annoying because you had such a huge area to explore, and the digging points were too spread out because of it.

    Keep it in a small instance area, could maybe make it a mini game at the "golden saucer" that they're planning.

    I did like finding the choco-graphs and then exploring the world to find those treasure chests though. Just don't make the actual digging part in the open world.
    (0)

  4. #4
    Player
    Avatar von UmJammerSully
    Registriert seit
    May 2011
    Beiträge
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Druide Lv 50
    Zitat Zitat von Venat Beitrag anzeigen
    Kewh. (Nothing)
    Kewh!? (Warm)
    K-KEWHHH! (Hot)
    It's kweh!

    Anyways, I'm always up for cool mini-games like this. If you're gonna have a gold chocobo in the game though, it should be super difficult and time-consuming to get.
    (7)

  5. #5
    Player

    Registriert seit
    Mar 2011
    Ort
    Ul-dah
    Beiträge
    402
    something lile this would be a fun addition. although im not so sure of implementing yams.

    not a big fan of yam.
    (0)

  6. #6
    Player
    Avatar von Airget
    Registriert seit
    Mar 2011
    Beiträge
    2.605
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Gärtner Lv 90
    I'll ask real quick but did you know that when you used the green and opened the map it would give you the general idea of where the treasure was. Since sure the radius may be large but that is the point of choco-digging it's suppose to be hard and it did actually have useful loot for people to claim.
    --On topic though

    What kind of loot would come from choco digging, since you have to consider that if you make this event easy to re-enter and the loot is something you can obtain through gathering, then people may just use chcoobos to gather rather then lvel a DoL since they would see it as a waste of time. The re-enter time also seems to short the way it's setup now it feels like the event would only supply junk items and be something people want to do just for fun. Since it is a single player event perhaps it would be better to have the event use leve charges to limit the amount of times people can do it, which would basically be 4-8 times a day.

    Here's an idea, perhaps choco digging could be tied into ship building in which you can find treasure maps and coordinates to find hidden dungeons or areas.

    Basicaly something like.

    Skull shaped map:
    Recommended DoL/DoH:
    Botanist
    Blacksmith
    Difficulty: 2/5
    Time limit:30 minutes
    Accessibility:single use.
    Party limit: 0/6

    So basically it would be a map which would unlock an instance and the recommended DoL/DoH would be the ones you would need in order to unlock any secrets within the dungeon in question. Their sizes would vary but the main concept of these dungeons would be a means to find rare materials, rare recipes and even hidden loot or lore that may lead to even more hidden dungeons.

    Like you could get a Key Item "Coordinate 34/56" -A location with no region set in place, wherever it may lie it's certain your chocobo will find it with this information in hand-

    With this basically you have to look at all your maps and figure out which areas are accessible at and then search around said coordinates in hopes of finding it.

    I think if anything chocobo diggin should attempt to expand on the concept of exploration rather then focus on items like in XI, while there was some sense of "exploration" it did come down to -win this area x times and gain access to area y-.

    But if choco digging could be tied into multiple concepts it would make it a very intriguing concept that would never get old and could easily be expanded on in future content.
    (1)

  7. #7
    Player
    Avatar von Nix
    Registriert seit
    Apr 2011
    Ort
    In a blanket fort♪
    Beiträge
    2.163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Druide Lv 50
    Lovelovelovelove this idea! I was so hooked on breeding/raising/digging back in XI, I'd really like to see it or something similar in XIV!
    I'm looking forward to seeing what ideas others can add to this, have a great day everyone!♪
    (3)

    Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means

  8. #8
    Player
    Avatar von Cendres
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Rotmagier Lv 90
    Kweh! I approve digging for mats and treasure, anything with chocobos really and reasons to explore the world is awesome. Loved stuff like this in XI and mini games like digging for clams and so on.
    (0)

  9. #9
    Player
    Avatar von Venat
    Registriert seit
    Mar 2011
    Ort
    Uld'ah
    Beiträge
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturg Lv 90
    Yams is just the Distence of the Dig from the middle. War's Colluion is about 8yams range. 5yams is actually quite small for Golden Chocobo. Really depending on the Size of the "Chocobo Area" they might need to add a "Sense"... Chocobo Senses a spot West exa. If the Area is small like size of Garuda Battle Map or Halve the size it should be fine.

    Why FFXI Chocobo's sucked...

    Raising/Chocobo Digging in FFXI was too much of a hassle for players to even do and was very time costuming and its also why "Hot & Cold" in FFXI never did well since noone could do it, or even was worth doing. It also required a group. Also Chocobo Racing are poorly done to include players more in the race. Chocobo Digging in FFXI never really needed you to move around but just to be inside the zone and hit the "Feed" action for it to Dig for random loot. Also Chocobo Digging Level for FFXI was Hidden and never displayed anyones currect level, Only way to find this was to see what the NPC was selling feeding prices.

    Hot & Cold more of a single player thing then a group.

    FFXI Breeding is very slow. Egg... Week... Teenager... Week... Full Born... Week-2months then it would Die.

    FFXIV should be 1 Week for Growing Process to Full Born and it shouldn't never die. It should be "Dismissed" option tho.

    Egg- 1Day/Day2 Hatch to Baby. Do As many Chocobo Forest raids with you Chocobo Baby toget Increases EXP Bonus on it. Day5 Full Born (Will be Able to battle with it and do advanced Digs)


    FFXIV Chocobo DoL will have its own Materials.. used for "Your Chocobo", "Planting Pot", Many types of items crafters can use that are tied into Crafting but cant be obtained from other DoL. Chocobo Digging inside Chocobo Forests & outside of the Instcense will give out. Chocobo Digging outside will be just go to the "Flashy" spots on the ground like Bot/Min, they will be spread out since you have a Chocobo toget to each one.
    (0)
    Geändert von Venat (12.06.12 um 13:41 Uhr)

  10. #10
    Player
    Avatar von Venat
    Registriert seit
    Mar 2011
    Ort
    Uld'ah
    Beiträge
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturg Lv 90
    Zitat Zitat von UmJammerSully Beitrag anzeigen
    It's kweh!

    Anyways, I'm always up for cool mini-games like this. If you're gonna have a gold chocobo in the game though, it should be super difficult and time-consuming to get.
    Well if its the same as what I have for Achievements it take months toget. Leveling Up.. breed Level up again, Breed again and repeat until you got enough for "Astral Herbs" Digs and have enough colored Chocobos at correct levels. a Good Linkshell of 2-5 players do it. You all can basically walk out with a Gold Chocobo. The Sex of the chocobo baby would be random... this be important to have more Chocobo's.

    1st month few players would have Red/Green/Blue, 2nd month most will have red/green/blue and some will have black and 3rd month most people will have black, 4th month most people will have least 3-4 color chocobos and 5th month players will have a Gold Chocobo. Depending on Luck and how hardcore you are and other players u could get a Gold Chocobo in like 2-3 months.

    2-4hrs a day take u a year
    4-8hrs a day take u 4months
    over 10hrs a day u can do it in 2-3months

    It really depends on how hardcore u go with the baby phase toget a huge exp bed like INN bonus.
    (0)
    Geändert von Venat (12.06.12 um 13:53 Uhr)

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