Quote Originally Posted by Rongway View Post
I agree with you about the need for effective accessibility solutions, especially as they apply to color vision.

I have a graded disagreement with this specific part of your post though:

It would be fine to allow people to reduce the level of effects, for example excluding overlays like snow storms and full-screen flames. However, there is a minimum amount of enemy bfx that should not be allowed to be turned off because (1) if you let people turn all enemy effects off, there will be some players who turn them all off and then get hit by things they should not get hit by because they never received the visual feedback to inform them what the shape and size of the attack was and (2) this would have an adverse impact on everyone who plays with those players. Therefore, to protect other players, who did not have a say in the matter, from having to deal with avoidable mistakes that people would make from setting enemy effects to None, enemy effects should only be allowed to be set as low as Limited/Simple.
It has more to do with raid-wides that are unnecessary flashy, atleast for some players it can cause a lot of fatigue - Especially after many pulls and countless hours during prog. My friend had to close their eyes during raid wides after multiple pulls during prog because it's simply way too flashy - I think even just having a slider from 0-100 to reduce/increase the intensity of how bright a raid wide is would be a welcomed addition in itself and doesn't hinder you from actually doing mechanics.