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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,166
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    I agree with you about the need for effective accessibility solutions, especially as they apply to color vision.

    I have a graded disagreement with this specific part of your post though:
    Quote Originally Posted by Aregin View Post
    We are in desperate need of [...] options for the removal of boss effects like raid wide AOEs. We can remove our own and other players effects, so why can't we remove simple raid wides like the cascade cast in Phase 1 of TEA.
    It would be fine to allow people to reduce the level of effects, for example excluding overlays like snow storms and full-screen flames. However, there is a minimum amount of enemy bfx that should not be allowed to be turned off because (1) if you let people turn all enemy effects off, there will be some players who turn them all off and then get hit by things they should not get hit by because they never received the visual feedback to inform them what the shape and size of the attack was and (2) this would have an adverse impact on everyone who plays with those players. Therefore, to protect other players, who did not have a say in the matter, from having to deal with avoidable mistakes that people would make from setting enemy effects to None, enemy effects should only be allowed to be set as low as Limited/Simple.
    (2)

  2. #2
    Player
    Aregin's Avatar
    Join Date
    Dec 2022
    Posts
    3
    Character
    Aregin Sen
    World
    Louisoix
    Main Class
    Reaper Lv 100
    That is why I said specifically raid wide AOEs like Cascade from Living Liquid, Aioniopyr from Hephaistos phase 2 and the likes. Those are completely unavoidable damage and have the added cast bar to see that its coming up and prepare for it. There is no reason for those types of attacks to not have an option to turn them off. Mechanical AOEs, like Stack and Spread AOEs, I agree should not be able to be turned off, as it would cause a lot of issues however, I would also prefer a "limited" option for those but I understand that would require a lot of work.

    I think your disagreement stems from a misunderstanding of what I was asking for, I apologise if my initial post wasn't clear with what I meant.
    (1)

  3. 12-07-2022 02:29 PM

  4. 12-07-2022 02:30 PM

  5. #5
    Player
    Alninio's Avatar
    Join Date
    Dec 2022
    Posts
    4
    Character
    Alninio Auditore
    World
    Zodiark
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rongway View Post
    I agree with you about the need for effective accessibility solutions, especially as they apply to color vision.

    I have a graded disagreement with this specific part of your post though:

    It would be fine to allow people to reduce the level of effects, for example excluding overlays like snow storms and full-screen flames. However, there is a minimum amount of enemy bfx that should not be allowed to be turned off because (1) if you let people turn all enemy effects off, there will be some players who turn them all off and then get hit by things they should not get hit by because they never received the visual feedback to inform them what the shape and size of the attack was and (2) this would have an adverse impact on everyone who plays with those players. Therefore, to protect other players, who did not have a say in the matter, from having to deal with avoidable mistakes that people would make from setting enemy effects to None, enemy effects should only be allowed to be set as low as Limited/Simple.
    It has more to do with raid-wides that are unnecessary flashy, atleast for some players it can cause a lot of fatigue - Especially after many pulls and countless hours during prog. My friend had to close their eyes during raid wides after multiple pulls during prog because it's simply way too flashy - I think even just having a slider from 0-100 to reduce/increase the intensity of how bright a raid wide is would be a welcomed addition in itself and doesn't hinder you from actually doing mechanics.
    (0)