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  1. #31
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    898
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Derio View Post
    Honestly just make it a flat 15% of your maximum hp and call it a day.
    It already is. This would just be a nerf in ARR content where it heals more than that.
    (1)

  2. #32
    Player
    Zaniel's Avatar
    Join Date
    Dec 2021
    Posts
    381
    Character
    Zaniel Taephen
    World
    Sophia
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Limecat View Post
    I'd be happy if they'd just cut down the CD by 30 seconds. Or better yet, add a new Lv90-relevant potion.
    Agree, I'd rather have a relevant L90 potion than any change to Second Wind.
    (3)

  3. #33
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Limecat View Post
    I'd be happy if they'd just cut down the CD by 30 seconds. Or better yet, add a new Lv90-relevant potion.
    Probably a new potion at this point? At least for newest DD it would make sense.
    HQ Max Potion is really good for ARR-HW for example
    (2)

  4. #34
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jettinson View Post
    Probably a new potion at this point? At least for newest DD it would make sense.
    HQ Max Potion is really good for ARR-HW for example
    I always keep a decent supply of HQ Super Potions and HQ Max Potions for when I get in synced content via roulettes and as a tank the mitigation tools are . . . lacking.

    It does suck they stopped adding potions, even if they just kept the % of max HP relatively constant and increased the allowable numbers.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #35
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    No second wind is a niche self sustain support ability it should stay, it's actually useful if you dont want to eat up a healer cd or gcd.
    (3)

  6. #36
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,350
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Second wind has saved my life a lot of times.
    (1)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  7. #37
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,076
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    It may be the one skill that you need to be able to sustain certain things in harder content.. and it is a last resort move... believing it has no uses is irrelevant, because it has... it can mean you do full damage through a raid instead of reduced after having been revived.

    It is a good move to have as a backup.
    (3)

  8. #38
    Player
    Latarma's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    166
    Character
    Latarma Asura
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Mikey_R View Post
    Just to correct this, they haven't had the trait since SB when the role actions were introduced and, to go on from that, no job has any traits that directly affect Role Actions.
    ahh ok ty didn't know if there was a change
    (0)

  9. #39
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,627
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    If you're not using Second Wind, you should be sent back to the Hall of the Novice. It's that simple. Sorry.
    (2)
    Last edited by DiaDeem; 12-02-2022 at 08:46 AM.

  10. #40
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by DiaDeem View Post
    If you're not using Second Wind, you should be sent back to the Hall of the Novice. It's that simple. Sorry.
    Never said I didn't use it, just that it's heal to CD ratio is ridiculously small.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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