While I see the problem I would argue that we already have too many roulettes. It takes hours to complete them every day and the rewards are not that great either. How many tomestones do we actually need?

And how good have the rewards actually to be so you would set foot in the roulette with only the dungeons inside you (and likely everybody else) can't stand to see anymore?

Bad rewards and nobody will do this roulette and newbies have problems to clear these story dungeons. Good rewards and we will be doing the same dungeons over and over and over again without any chance of seeing anything else.
Plus it would remove people from the 50 - 80 roulette and queuing for non-story dungeons will take even longer.


The people I know are basically only doing Expert, Alliance and Leveling Roulette. By increasing the rewards for 50-80 (especially the exp) and combining 90 and Expert I would think it would put more people in the queue which already have cleared everything and the likelihood to get something else than the same dungeons all the time increases.


Quote Originally Posted by anteateradvance View Post
Even as a full light party you are very likely to get these and it's disappointing when you do, as it is also likely to pull 4 roulette players into what seems like a prioritized duty for the roulette, and none are first-timers.
I noticed this as well and my explaination for this as a non-tech-person was that the duty which is run a lot has more instance servers currently open which the system tries to fill instead of closing them and open another instance o.ô;