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  1. #1
    Player
    Dicion's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    X'chai Singh
    World
    Adamantoise
    Main Class
    Archer Lv 90

    The Final Day needs to be ilevel synched

    Title.

    Ilvl of the average players in Duty Finder Trials these days is too high for this fight now. The Trial completes too fast, sometimes even before the Story Voiceovers in the second phase complete. The second phase is being entered with <15% health on the boss.

    This is not enjoyable for new players doing it for the first time who enjoy the story. That fight was great and epic and a wonderful cap to the story when it released. Now it's so fast that you don't even get to hear the VO Lines or the best parts of the music in the second phase.

    Sync it down to like 570-580. Min ilvl is 540, so thats more than enough headroom.
    (19)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Welcome to every final story trial ever.
    (23)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,263
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I agree and I could see this was going to be a problem the first time I did it actually.

    But I agree that there should be item level syncs on everything. There just isn't and it makes old content less fun.

    Even if the item level syncs don't happen until the expansion is over to preserve gear progression, once the expansion is over, gear progression isn't really a thing because everyone can just get the best tomestone gear with poetics.
    (13)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    Johners's Avatar
    Join Date
    Dec 2021
    Posts
    492
    Character
    Johners Butcher
    World
    Twintania
    Main Class
    Paladin Lv 100
    Counter point but item level syncing on current expansion content sucks ass. No, I don't want to sync to 570 when running Dead Ends. Yes, trusts should just be used in all MSQ content for players that are really anal about catching every possible story moment. I've done this content enough times that I have the right to just burst through as fast as possible to get my tomestones, I really couldn't care otherwise (this is also why I item level cheese in alliance raids because I'll take a quick Crystal Tower over potentially spending an hour wiping in that one Nier raid).
    (7)

  5. #5
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Johners View Post
    (this is also why I item level cheese in alliance raids because I'll take a quick Crystal Tower over potentially spending an hour wiping in that one Nier raid).
    Disgusting creature.
    (58)
    Give me more Keeper of the Moon rep!

  6. #6
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,415
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Same for Thordan, Shinryu, and Hades. And the first two of each set of alliance raids. And the first two tiers of each set of normal raids. It wouldn't be some miracle fix (Thordan in particular has always been a joke), but it would help give the fights some bite back.
    (13)

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Same for Thordan, Shinryu, and Hades. And the first two of each set of alliance raids. And the first two tiers of each set of normal raids. It wouldn't be some miracle fix (Thordan in particular has always been a joke), but it would help give the fights some bite back.
    Do you want the nerf threads to come back? Remember when the bad players were screaming for Nidhogg to be nerfed? When they screamed for Shinryu to be nerfed? Emet-Selch remembers.
    (7)

  8. #8
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,415
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Do you want the nerf threads to come back? Remember when the bad players were screaming for Nidhogg to be nerfed? When they screamed for Shinryu to be nerfed? Emet-Selch remembers.
    It's either the nerf threads or the un-nerf threads. We're gonna get one or the other, so I might as well side with the one that at least gives me more fun playing.
    (13)

  9. #9
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Nah, it already always takes two attempts because some monkey forgets to LB.
    (3)

  10. #10
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    244
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Do you want the nerf threads to come back? Remember when the bad players were screaming for Nidhogg to be nerfed? When they screamed for Shinryu to be nerfed? Emet-Selch remembers.
    That is an oversimplification. If it was only the actual bad players, it would be one matter.

    The trouble comes in when you realize that we're talking about roulette content, which means you have another class of players that's impacted: ones that are good enough to do the content on their own, but get exasperated anyway because they get paired with bad players too often in PUGs, and end up failing because of them. Even well above average players can be affected by this, depending on the particular content you're dumped into.

    Remember that this isn't WoW where a relatively small number of hardcore players are usually enough to carry the whole rest of the group even if they barely know the first thing about video games. XIV is well known by this point for mechanics where most or all of the group have to be on the ball or it doesn't matter how good the best members are - the worst members assure you don't get the clear. In the past, that had been something that was mostly kept (outside of the "lost your tanks/healers" bugaboo) to Extreme Trials and Savage raids; the few exceptions (Lost City normal coming especially to mind) being almost universally dreaded instances to get in roulette.

    At some point - especially starting around mid-late through Stormblood - this Battletoads-esque philosophy started to export itself to general DF content. (It might be harping some more, but it seems like this further validates how the culture shifts caused by Discord have been negatively impacting the less hardcore cohorts - Stormblood was around the time when the platform really began to take off to the point of standardization, and the sea change that occurred later on in that xpac is very manifest.) Now roulettes easily become miserable if you have a lot of content unlocked, to the point that even many good players dread getting the more difficult instances (it really not helping either that Trials and Normal Raids have several dozen different fights each if you've got everything unlocked, most of them years old, so even the better players have often forgotten the exact details of the less played ones).

    Nerfing may lead to less satisfying fights, but at least it makes roulette far more bearable under these circumstances.
    (4)

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