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  1. #21
    Player

    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    402
    i see them a lot, but for now I dont really care. It just better be cracked down on at release. though some are real businesses they still affect the economy.
    (0)

  2. #22
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    RMTs are like illegal immagrants, we dont want them but we need them.
    (1)

  3. #23
    Player
    LackingLadyLover's Avatar
    Join Date
    Mar 2011
    Posts
    51
    Character
    Noel Vermillion
    World
    Durandal
    Main Class
    Pugilist Lv 50
    Since when did players need gilfarmers to ruin ingame market prices for them?

    ...We can do that well enough on our own.
    (5)

  4. #24
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    Cause think of it like this. This game need money alot of it. You pay 9.99 i assume not counting if you have alts right now. They pay 9.99 also but they have 7 other accounts. Thats 79.92 a month that the pay when they become legacy members of course. But if for now if they have an actual account with mules they could quite possible be paying 100. They are helping the game with its fundings till 2.0.
    (0)

  5. #25
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    The amount of money they generate is miniscule compared to the rest of the player base who generally hates them. RMT will always do more harm than good.
    (11)

  6. #26
    Player

    Join Date
    May 2012
    Posts
    21
    As long as they are banned for 2.0, it doesnt really matter. SE probably isnt bothering with them because they need money while waiting for the relaunch, however, they already proved in XI that they can come down hard on them.
    (0)

  7. #27
    Player
    Taggerung5's Avatar
    Join Date
    May 2012
    Posts
    123
    Character
    Taggerung Juskarath
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by KoujiGeki View Post
    RMTs are like illegal immagrants, we dont want them but we need them.
    No, never does any economy in any game ever need RMT'ers like this, on such a grand scale. Actually at all. Your logic does not win this argument.
    (4)

  8. #28
    Player
    LackingLadyLover's Avatar
    Join Date
    Mar 2011
    Posts
    51
    Character
    Noel Vermillion
    World
    Durandal
    Main Class
    Pugilist Lv 50
    They actually cause AT LEAST 3 players to leave on average per month, either directly or indirectly as a whole. So yeah, they are not worth keeping around from a monetary standpoint.
    (3)

  9. #29
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Taggerung5 View Post
    No, never does any economy in any game ever need RMT'ers like this, on such a grand scale. Actually at all. Your logic does not win this argument.
    its kinda a joke. And this is hardly a grand scale 11s RMT was a million times worse. getting rmt tells every 40 god damn seconds.
    (0)

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Disc View Post
    The amount of money they generate is miniscule compared to the rest of the player base who generally hates them. RMT will always do more harm than good.
    You know rh problem with rmt?

    The problem is that we don't have many. WE NEED MORE!

    Unless you want to keep paying 10k for ores and millions for AF weapons. RMT are a necessary evil. We have too many greedy ppl
    (3)

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