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  1. #1
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,220
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Atelier-Bagur View Post
    You just follow the big obvious blue quest markers for content unlock. Dont know how more complex and inviting it can be than that.
    Are you aware of just how much content there is for a sprout to sift through? Between all the many, many, many dungeons to unlock, hunt quests, deep dungeon quests, beast tribe quests and those required to unlock them, glamour quests, crafting/ gathering quests, normal raid quests and finally those needed for Savage/ EX, there is a lot to go through, and it's very easy to miss side content as it's not always in the most expected or intuitive location. If Yoshi wants to bring in more players to harder content as he seems to, a little direction would go a long way.

    I'm not really sure why the forums have such a bizarre bias against newer players receiving some help or guidance, really.
    (2)

  2. #2
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lunaxia View Post
    Are you aware of just how much content there is for a sprout to sift through? Between all the many, many, many dungeons to unlock, hunt quests, deep dungeon quests, beast tribe quests and those required to unlock them, glamour quests, crafting/ gathering quests, normal raid quests and finally those needed for Savage/ EX, there is a lot to go through, and it's very easy to miss side content as it's not always in the most expected or intuitive location. If Yoshi wants to bring in more players to harder content as he seems to, a little direction would go a long way.

    I'm not really sure why the forums have such a bizarre bias against newer players receiving some help or guidance, really.
    We don't. You misinterpret that, greatly.

    I'll say one thing though, before anything else. The game should be more intuitive on where you unlock some stuff. Not everything in the game is unlocked through one obvious blue quest, though it's rare. And those instances are indeed scattered. I'd rather that information be made far more plain and easy to access in-game to cut down on the need to google things.

    That said. Information isn't exactly hidden from you, and for the most part of the content, things are brightly visible to you. It's all a matter of time. Sprouts have a lot of content to go through, that much is true. But they're playing an MMO, there's so much more to do outside the MSQ. And while it can feel overwhelming, it's a necessary evil. They'd be overwhelmed with an in-game list of what to do and where to find it anyway. You can also make the argument that "oh, well, not everything needs to be unlocked anyway", which I only very partly subscribe to, and it doesn't exactly improve on the matter when it comes to accessibility when people actually want to do it. But it's a thought. Because some stuff can very well be skipped.

    I doubt new players are that helpless. And it's eventually a matter of time, patience and research, as there's quite a lot of information outside the game that is readily-availble thanks to fan effort. Google, again, exists. For better and for worse.

    So it's less so "lmao new players fend for yourselves". It's just that there's no real other way to approach the subject without going overboard on the way the game's designed. And I'd rather not open that particular can of worms... So what we have will have to suffice, and thankfully, there are players out there who were gracious enough to make that information organized and available to look up. Past that, it's up to the sprout's discernment. Some people in-game can help, and at least the necessary stuff is marked rather visibly in not too inconspicuous locations.
    (4)

  3. #3
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Lunaxia View Post
    Are you aware of just how much content there is for a sprout to sift through? Between all the many, many, many dungeons to unlock, hunt quests, deep dungeon quests, beast tribe quests and those required to unlock them, glamour quests, crafting/ gathering quests, normal raid quests and finally those needed for Savage/ EX, there is a lot to go through, and it's very easy to miss side content as it's not always in the most expected or intuitive location. If Yoshi wants to bring in more players to harder content as he seems to, a little direction would go a long way.

    I'm not really sure why the forums have such a bizarre bias against newer players receiving some help or guidance, really.
    Because, this game already holds your hand so often with guiding you through it? The progression in this game is much linear compared to most MMOs that those optional blue quests are very easy to follow and doesnt usually take that much time to unlock the content. I'm saying this as somebody whom was a sprout once upon a time, I never had trouble or felt overwhelmed with stuff because the game and community actively encourages you to take your time and I took it to heart. I was able to sift through 10 years of content within a span of half a year playing casually.
    (3)