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  1. #1
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80

    Since they put barrier on new ARR MSQ instance...

    Isn't it time to make the cutscene skippable? Although sadly Praetorium's first and second boss still don't have barrier, but mostly already have barrier to prevent pull first. What you guys think?
    (6)

  2. #2
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    No.

    They are still MSQ, they still have cutscenes newbies want to see and should see ingame, not later. You cant and wont be able to skip them.

    The adage is the same: if you cant make the time commitment, dont queue.
    (35)

  3. #3
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    632
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I skip them by leaving.
    (6)

  4. #4
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,633
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Lots of dungeons are part of the MSQ. It is still strange to me that Castrum/Prae are treated differently.
    (4)

  5. #5
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    The bosses aren't complete jokes and don't die in a few seconds anymore, we should be able to skip them.

    Also, side note but if they're not going to let us skip them could they at least buff the tomestone rewards from the MSQ dungeons to reflect the time commitment? It's a bit late to benefit me but I think it's strange how Prae's base tome reward is 50 tomes more than Porta Decumana despite being almost 3 times as long. Would be nice if they tweaked irregular tomestones in a similar manner whenever that event returns too.
    (0)

  6. #6
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by dspguy View Post
    Lots of dungeons are part of the MSQ. It is still strange to me that Castrum/Prae are treated differently.
    99% of said dungeons also have at most one cutscene at the beginning that the party can't skip if one person wants to watch it due to the barrier, followed by one 10-15s cutscene of the final boss of the dungeon swooping in and roaring.
    Meanwhile praetorium & Castrum have multiple minutes worth of actual plot relevant cutscenes, they're not comparable in the slightest.

    Quote Originally Posted by NekoMataMata View Post
    The bosses aren't complete jokes and don't die in a few seconds anymore, we should be able to skip them.
    Even a 3 man party could still defeat Nero 2x over before the cutscene before him could finish. if not for his add phase, you could also beat Gaius 2x over before his cutscene finished. Letting the cutscenes be skippable even with the tweaked bosses would still cause new players to completely miss out on fights, hence why they're not skippable period. Since you -know- if one of the watching players is a dps, 90% of groups will have no trouble ditching them and just start fighting since it'll be faster than waiting, circling back to the exact same problem that led to the whole cutscene lock in the first place: ruining the experience of first timers.
    (20)
    Last edited by Daeriion_Aeradiir; 11-26-2022 at 09:17 PM.

  7. #7
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    we should be able to skip them.
    No. Why?

    Since you -know- if one of the watching players is a dps, 90% of groups will have no trouble ditching them and just start fighting since it'll be faster than waiting, circling back to the exact same problem that led to the whole cutscene lock in the first place: ruining the experience of first timers.
    This.

    I am going to add since I am sure someone will say

    "They can see it later at the Inn"

    It is the repeated statement of the devs that new players see these cutscenes ingame at the time in instance. It is not your call to tell new players what they may or may not see based on your "convenience".

    Either accept the time required or dont queue.
    (24)
    Last edited by VelKallor; 11-26-2022 at 10:00 PM.

  8. #8
    Player
    Mika_Zahard's Avatar
    Join Date
    Nov 2017
    Location
    Ul'dah
    Posts
    483
    Character
    Mika Zahard
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by VelKallor View Post
    You cant and wont be able to skip them.
    Wrong. You can skip them if you want.
    (2)
    -----------------------------------------------------
    Choose your Destiny:
    Pressure SE into fixing their gifting system and RMT issues
    >Defend the company
    -----------------------------------------------------
    *the GCBTW presses the enter key*

  9. #9
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by dspguy View Post
    Lots of dungeons are part of the MSQ. It is still strange to me that Castrum/Prae are treated differently.
    They're treated differently because these encounters were designed when the game was still in its adolescent stages. What people don't want to hear is that the problem was never the cutscenes. The problem stemmed from designing these encounters in such a way that players could exploit them, and rake in those sweet, sweet rewards.

    Dev team's response:

    (3)

  10. #10
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,838
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    The biggest reason people used to run ahead is because there were 8 people. The crowd reduced the responsibility of who was ruining it for the new players.

    When there are 4 people, it's extremely common for people to wait, even for long cutscenes such as the one at the end of Aetherochemical Research Facility. They usually only pull a boss too early if the tank doesn't look at the party list and notice the cutscene, which is common in a dungeon just because dungeons make you turn your brain off.

    I think the thrill played a part too. Speedrunning it was fun. And before it was ridiculous. How could you wait for a cutscene while fighting trash? At least now there is a balance so that you don't have cutscenes while fighting trash.
    (3)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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