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  1. #1
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35

    the case of the floating weapons.

    you know one thing i don't get in medieval/pre industrial settings in video games, is the lack of things that hold those nice shiny sharp swords on your waist, or the slings to hold the ever so mighty shield.

    in near 20 years of this theme, no one has got it right. and the elder scrolls games are pretty much the only ones i've seen even get it remotely close.

    so are there any plans for sheaths an scabbard or maybe by any chance a Shield guige.

    Please feel free to discuss and share your opinions on the matter of floating weapons/shields.
    (3)

  2. #2
    Player
    DeeBeeP's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Vesper Gale
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I can't think of any mmo's that have sheaths or buckles to hold weapons/shields. While it would add to the immersion I think its time consuming to create sheaths along with swords. You have to worry about creating animations of sheathing which can be very complex as well as unique art for each sheath. While it is a neat idea I'm sure they are viewed as largely unnecessary.
    (1)

  3. #3
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    If I remember right, Witcher, not MMO, has sheaths.
    (0)

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Magnets.
    Also known as lodestones.
    (5)

  5. #5
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    i can do with magnets better than the unexplained floating a few inches from my character model.
    you clever little text hider, i'm onto you now.
    (0)

  6. #6
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    sheaths will be cool. It can even work for great swords.






    Not sure about Great Axe, polearms and Staffs though.
    (0)

  7. #7
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    For great axes, you could have a small "slot" on your back where you would hang the axe with it's blade covered by small leather "half-pouch" or something. Polearms also had their blades covered with something like that, but it would be annoying to have the game animate unseathing a polearm each time, so it might be best to just leave that out.
    (0)

  8. #8
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    i think your weapon should flash into your hand like a bolt of lightning and then materialize into it's physical form. because that would be tight
    (1)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  9. #9
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    You're tight.
    (0)

  10. #10
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Really? The lack of scabbards or hangers? Really?

    You think the game has clipping issues now...
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

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