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  1. #11
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gemina View Post
    I am going to argue just a little bit, because I have two MIN retainers. That is how heavy its demand is, and this demand is present regardless of what your crafting goals are unless you deliberately avoid 80% of crafting requirements. The demand for metals by themselves easily totals, if not exceeds the demand for all other mats combined. While classes such as CUL and ALC are BTN heavy, this is because of the amount of different mats needed to craft those goods. This demand comes nowhere near the sheer quantity requirements for ores, stone, and sands.

    The thing about retainers, is you need to send them out in advance. If you're all of a sudden hit with the need to make 200 ingots, retainers taking 40-60 minutes to bring back 30-50 ores at a time is only going to extend the amount of time it takes to complete your current tasks since you can gather what you need in much less time. Your retainers should be used to help fund your needs. Stock piling mats is a distant second.

    Mob mats are only more painful because there isn't a gathering class that specializes in their acquisition. Combat retainers simply take too long and the their yield is too low for them to be of a benefit. Again, you will gather much more on your own in the same amount of time, despite the RNG factor with mob drops. The only reason to have a combat retainer is for things like quick and standard explorations as there are items they bring back that are exclusive to those type of retainers. Or you can use them to bring back the mob mats, and then turn around and sell them since the demand will always be high for them. In later levels you can use the stones dropped from FATEs to buy mob mats. Again though I feel this is a waste, as those gemstones can be used to acquire exclusive items such as orchestrion scrolls and vouchers. Don't burn up those stones on mats man.
    While you arent wrong, gathering metals en-masse is pretty easy. If you're only interested in GSM, BSM and ARM then yeah, Miner retainers will give you more for those on top of what you gather. Same applies to Botanist and WVR, ALC and CUL.

    With the cost of a lot of mob items and drop rates relative to resource need, I think a hunter retainer is a better investment. This of course assumes one is interested in the tradeskills that use them, namely Leather. Trying to get Omnicrafter its Leather and Alchemist that have caused me the biggest resource problems.
    (1)
    Last edited by Tiramu; 11-25-2022 at 11:32 PM.
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  2. #12
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Not difficult, just more time consuming solo unless you make a PF for Fate trains.

    Speaking of gemstones, they seriously need to introduce the system to ARR, HW and SB zones at least to also help with buying monster drop materials for those whom started leveling the crafter classes at that point.
    I disagree. There's no need to introduce this. I was recently filling in my crafting log and hunting for a lot of these materials on my own. I had very little trouble getting all I needed. So much goes down in one hit and then you just chill for less than a minute for repops.

    We already have vendors in the game offering most of the HW and SB materials for gil.
    (1)

  3. #13
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Deveryn View Post
    I disagree. There's no need to introduce this. I was recently filling in my crafting log and hunting for a lot of these materials on my own. I had very little trouble getting all I needed. So much goes down in one hit and then you just chill for less than a minute for repops.

    We already have vendors in the game offering most of the HW and SB materials for gil.
    Uh..yes theres definitely need to introduce bicolor gemstones in old areas. While yes indeed the old mats arent that hard to come by with how easy low level mobs are, anything to make the old zones still relevant and lively is a welcome addition to the game.

    Doesnt necessarily have to be materials but the usual like orchestrion rolls, minions, cards, dyes etc. More avenues for acquiring these items is always good
    (0)

  4. #14
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Uh..yes theres definitely need to introduce bicolor gemstones in old areas. While yes indeed the old mats arent that hard to come by with how easy low level mobs are, anything to make the old zones still relevant and lively is a welcome addition to the game.

    Doesnt necessarily have to be materials but the usual like orchestrion rolls, minions, cards, dyes etc. More avenues for acquiring these items is always good
    The old zones are relevant enough. The idea of things getting more lively is not something I would look forward to, as it just means more BS spam coming through about this venue or that FC.

    There are plenty of those other rewards available for those regions. You would have a hard time finding something for these vendors that isn't already available elsewhere.
    (0)

  5. #15
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,159
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Battlecraft retainers are by far the best retainers both in general and for crafters. It's easier to gear battlecraft retainers and skins will be more handy when a new patch drops and you want to spam leathers for EXP. It doesn't really matter at endgame since you'll want to send retainers on quick ventures regardless since the stuff you get can be sold for more gil than what your retainers would bring you anyway.
    (1)

  6. #16
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deveryn View Post
    The old zones are relevant enough. The idea of things getting more lively is not something I would look forward to, as it just means more BS spam coming through about this venue or that FC.

    There are plenty of those other rewards available for those regions. You would have a hard time finding something for these vendors that isn't already available elsewhere.
    ...are they relevant? Outside of maps, what relevance is there to the Peaks?
    (0)

  7. #17
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Midareyukki View Post
    ...are they relevant? Outside of maps, what relevance is there to the Peaks?
    You would ask that kind of question...

    All of these older zones already have their place in the story and have plenty to do in each one, whether there's harvesting or hunting or maps or FATEs. Adding another way to get older items with a newer currency would just keep people farming the top tier to get the goods because EW bicolor drops are better than ShB and it would just get worse as you go further back.

    The whole idea is just so redundant and not worth the time to implement. A couple hundred FATEs would be updated and some 20+ vendors would be added to different areas. They would definitely take a shortcut with Shroud, Thanalan and La Noscea having one vendor for each. Surely, there are better projects they could be working on.
    (0)

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