Quote Originally Posted by Absurdity View Post
And this is the reason why job design has been such a trainwreck since 2 expansions, because everything needs to be designed to "appeal to a wider audience".
It isn't enough that DrG mains enjoy the job a lot, it needs the be enjoyed by ALL THE PEOPLE.

What we then consequently end up with is this cookie cutter design template, the epitome of which is summoner that just mindlessly presses the same 3 buttons for 90% of it's gameplay but everything is fine because look, big flashy effects ooooh aaaaah.
DRG is the most straightforward melee DPS in the game other than Reaper, the most difficult part is the hassle that's switching targets for Dragon Sight. And that's not the fun kind of difficult, that's just a nuisance that you solve with a macro.

DRG is one of the easiest classes in the game, right now. It is one of the most flashy jobs. It is one of the most visually iconic jobs. It is one of the jobs designed with mass appeal in mind.

If you are defending current Dragoon, you are PRO cookie cutter designs.