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  1. #1
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    In my honest opinion, DRG needs a rework asap. And not only cause they can't add anything to it anymore. DRG is one of the least picked jobs for a reason. DRG have a really clunky feel to it with all the party buffs and all the really low damage numbers overall. With the low damage numbers and no speed increase like the other jobs to me DRG just feels slow and boring, we get a finisher every like 60 seconds and that was it and sure there are the jumps but they are overall much weaker than what for example samurai can weave in every couple attacks while the jumps are on relatively high cooldowns.

    I mean on paper DRG damage is, probably, awesome and they work but i think when we look at how many people actually pick dragoon one can tell that the job is far from being fun for most of the players.
    (2)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,876
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ranaku View Post
    DRG is one of the least picked jobs for a reason.
    I think it is a combination of there being a lot of other (or easier) jobs to play and also because to a new player, the initial appeal of DRG from the Heavensward trailer gets shaken away as they get overwhelmed with all of these abilities. Then it goes back to what I said about there being easier jobs. Easier jobs are statistically the most popular in normal content. Why switch to DRG to help a friend with a roulette when you can turn your brain off more with a SMN?

    DRG have a really clunky feel to it with all the party buffs
    I agree with this point and it actually had this same problem in Heavensward. They reduced the number of buffs and then started adding more, resulting in the same problem now. I suppose I don't care about Dragon Sight.

    and all the really low damage numbers overall.
    Easy to fix without an overhaul.

    no speed increase like the other jobs to me DRG just feels slow and boring
    It doesn't have a speed increase, and that did make it boring at lower levels, but as we got loads of abilities to weave, it had the effect of making it faster and made it a lot more fun to play.

    The top ways they increase speed is to speed up the GCD or add lots of abilities. Bards do a mixture of these depending on the song. There's nothing wrong with the DRG approach of using abilities instead.
    (3)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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