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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    While I got off the dragoon train back in shb (because it got nothing. Its literally just 30-50 again but with some of the levels swapped around and in ew it got wyrmwind. thats it) I am still disappointed to see my former secondary job be put on notice for execution

    I want to look forward to the rework I truly do. But devs are insistent on having braindead accessible, puddle deep homogenous crap instead of jobs and as of this writing show no signs of returning to the style of hw/sb job design.
    The devs have a track record of making jobs worse every rework and ain't about to change that.

    I sincerely hope they proved me wrong.
    (2)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,686
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Recon1o6 View Post
    I want to look forward to the rework I truly do. But devs are insistent on having braindead accessible, puddle deep homogenous crap instead of jobs and as of this writing show no signs of returning to the style of hw/sb job design.
    The devs have a track record of making jobs worse every rework and ain't about to change that.
    It's one thing to want them to be less braindead or homogeneous. Those arguments are fair to make.

    But I don't think HW is the answer. There were a lot of problems with HW job design as well. Clunky abilities like Power Surge that buffed another ability, clunky GCDs like Heavy Thrust that would work better like RPR's, useless abilities (do you remember DRG had an ability called Keen Flurry that made them Parry?), opener bloat similar to the problem now where you would probably Blood of the Dragon + Battle Litany + Blood for Blood + Power Surge and of course you are wanting to fit in your other abilities shortly after such as Jump + Spineshatter Dive + Dragonfire Dive + Life Surge.

    A job can be varied and sophisticated and versatile without necessarily just copying HW which had significant issues like this.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I get that people miss how some of these jobs used to function, but the fact is a lot of people don't and it was never going to get people to come play this game the way they do now. We wouldn't be having any conversations about servers being added, but more doom and gloom about servers being removed. Just because it felt smarter doesn't mean it was actually good.
    (0)

  4. #4
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    368
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    Been saying these devs excel @everything besides job/class development.....and the fact more people are worried as opposed to encouraged by a job "Fix" is telling.

    Back in XI, when a job "rework" was announced, the community rejoiced.

    Happy (Or sad...) for DRGs who may (or may not) get their favorite job adjusted for the best (Or worst).

    Now do BLU......Just make it able to do the main scenario. We don't need you fuc....errr....screwing it u...errr...fixing it.
    (3)

  5. #5
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Lol I guess changes only matter when they come for DPS. (strawmanning kinda ; ) )

    DRK & AST have been dead for years and everything in general has been homogenized. I hope they take out everyone's favorite classes with these reworks so everyone can feel the pain!
    (2)
    Last edited by EnigmaticDodo; 11-22-2022 at 06:56 AM.

  6. #6
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    The funny thing about MMO players is that the only thing that they hate more than the game they play is that game ever changing in any way.
    (4)

  7. #7
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I'm just hoping the devs only condense certain skills and abilities together so as to leave room for more ways the job can continue gaining new things.

    That and I'm not sure how other people feel about it, but Dragoon can probably do without Piercing Talon. Dragoon is the Jumping class, so just letting it use High Jump in place of Piercing Talon, or even upgrading Piercing Talon to Jump would be a nice way of shaving off one skill. Just make Jump/High Jump a useable skill at any given time.

    Also, Lance Charge and either Battle Litany or Dragon's Sight should just be made into one button. My only gripe with Dragoon is how Lance Charge is essentially the latter two moves, but with a one time only healing effect.
    (3)
    Last edited by Soge01; 11-22-2022 at 10:27 AM.

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