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  1. #1
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Y'all worry too much.

    PLD is not likely to change that much. They've been working on it for a while now. All that's really left to do is change the melee rotation.

    DRG isn't for another year. Relax and enjoy.
    (0)

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Deveryn View Post
    Y'all worry too much.

    PLD is not likely to change that much. They've been working on it for a while now. All that's really left to do is change the melee rotation.

    DRG isn't for another year. Relax and enjoy.
    Yoshi-P has stated that the PLD rotation will fully change with patch 6.3, in the previous live letter. I wouldn't consider that to be "not changing much"

    DRGs who enjoy the current iteration of the job absolutely should be worried about the 7.0 rework. Especially given SE's track record on job reworks.
    (9)

  3. #3
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Nezerius View Post
    Yoshi-P has stated that the PLD rotation will fully change with patch 6.3, in the previous live letter. I wouldn't consider that to be "not changing much"

    DRGs who enjoy the current iteration of the job absolutely should be worried about the 7.0 rework. Especially given SE's track record on job reworks.
    Whatever. I'll wait and see what he says in December. DRG again have a full year. It was already delayed and changed due to feedback.
    (0)

  4. #4
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Deveryn View Post
    Whatever. I'll wait and see what he says in December. DRG again have a full year. It was already delayed and changed due to feedback.
    Why wait until December, he already said that the dev team is reworking pld's rotation. Not that hard to figure out my dude.
    (6)

  5. #5
    Player
    Restonance's Avatar
    Join Date
    May 2019
    Posts
    65
    Character
    Odderan Gedesud
    World
    Lamia
    Main Class
    Dragoon Lv 94
    Want my honest opinion? Prepare for the class to be destroyed in 7.0. Enjoy it while it lasts because this is likely the last expansion that it'll be fun.
    (16)
    Last edited by Restonance; 11-21-2022 at 02:41 PM.

  6. #6
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    644
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Restonance View Post
    Want my honest opinion? Prepare for the class to be destroyed in 7.0. Enjoy it while it lasts because this is likely the last expansion that it'll be fun.
    Thats what im expecting and prepared for with Ast.
    I'm enjoying it fully now while preparing for the worst.
    I also play DRG and it feels great to play.
    If both these jobs get the same treatment as Sum and Mch and are boring as sh*t to play in 7.0 i'll just stop my sub.
    (2)

  7. #7
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,089
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Wolwosh View Post
    If both these jobs get the same treatment as Sum and Mch and are boring as sh*t to play in 7.0 i'll just stop my sub.
    If you look at the trajectory of job reworks so far there is a 90% chance of that happening. The fact that monk has been designed reasonably well looks more and more like an accident.


    Quote Originally Posted by Ranaku View Post
    I mean on paper DRG damage is, probably, awesome and they work but i think when we look at how many people actually pick dragoon one can tell that the job is far from being fun for most of the players.
    And this is the reason why job design has been such a trainwreck since 2 expansions, because everything needs to be designed to "appeal to a wider audience".
    It isn't enough that DrG mains enjoy the job a lot, it needs the be enjoyed by ALL THE PEOPLE.

    What we then consequently end up with is this cookie cutter design template, the epitome of which is summoner that just mindlessly presses the same 3 buttons for 90% of it's gameplay but everything is fine because look, big flashy effects ooooh aaaaah.
    (17)
    Last edited by Absurdity; 11-21-2022 at 08:50 PM.

  8. #8
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Absurdity View Post
    And this is the reason why job design has been such a trainwreck since 2 expansions, because everything needs to be designed to "appeal to a wider audience".
    It isn't enough that DrG mains enjoy the job a lot, it needs the be enjoyed by ALL THE PEOPLE.

    What we then consequently end up with is this cookie cutter design template, the epitome of which is summoner that just mindlessly presses the same 3 buttons for 90% of it's gameplay but everything is fine because look, big flashy effects ooooh aaaaah.
    DRG is the most straightforward melee DPS in the game other than Reaper, the most difficult part is the hassle that's switching targets for Dragon Sight. And that's not the fun kind of difficult, that's just a nuisance that you solve with a macro.

    DRG is one of the easiest classes in the game, right now. It is one of the most flashy jobs. It is one of the most visually iconic jobs. It is one of the jobs designed with mass appeal in mind.

    If you are defending current Dragoon, you are PRO cookie cutter designs.
    (0)

  9. #9
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    In my honest opinion, DRG needs a rework asap. And not only cause they can't add anything to it anymore. DRG is one of the least picked jobs for a reason. DRG have a really clunky feel to it with all the party buffs and all the really low damage numbers overall. With the low damage numbers and no speed increase like the other jobs to me DRG just feels slow and boring, we get a finisher every like 60 seconds and that was it and sure there are the jumps but they are overall much weaker than what for example samurai can weave in every couple attacks while the jumps are on relatively high cooldowns.

    I mean on paper DRG damage is, probably, awesome and they work but i think when we look at how many people actually pick dragoon one can tell that the job is far from being fun for most of the players.
    (2)

  10. #10
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,784
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ranaku View Post
    DRG is one of the least picked jobs for a reason.
    I think it is a combination of there being a lot of other (or easier) jobs to play and also because to a new player, the initial appeal of DRG from the Heavensward trailer gets shaken away as they get overwhelmed with all of these abilities. Then it goes back to what I said about there being easier jobs. Easier jobs are statistically the most popular in normal content. Why switch to DRG to help a friend with a roulette when you can turn your brain off more with a SMN?

    DRG have a really clunky feel to it with all the party buffs
    I agree with this point and it actually had this same problem in Heavensward. They reduced the number of buffs and then started adding more, resulting in the same problem now. I suppose I don't care about Dragon Sight.

    and all the really low damage numbers overall.
    Easy to fix without an overhaul.

    no speed increase like the other jobs to me DRG just feels slow and boring
    It doesn't have a speed increase, and that did make it boring at lower levels, but as we got loads of abilities to weave, it had the effect of making it faster and made it a lot more fun to play.

    The top ways they increase speed is to speed up the GCD or add lots of abilities. Bards do a mixture of these depending on the song. There's nothing wrong with the DRG approach of using abilities instead.
    (3)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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