This is the second time I've given this game a chance. I picked it up for the hell of it about a year ago for $10, played a couple hours and quit. I started playing this game yesterday and played longer.
I guess it's gotten better and I have read the development plans for 2.0 but I'm afraid that it doesn't really add much to the game except bring it closer to XI. If we recall PC Gamer's review of FFXIV, the game got a score of 30 for these reasons:
http://www.pcgamer.com/review/final-fantasy-xiv-review/
-Shallow and slow
-Grind heavy
-Horrible interface
-Nonsensical player limitations
2.0 doesn't seem to address any of these complaints. The game still has a massive delay which is not present in modern (it wasn't even present in old) mmos, the game still sticks to its 90s roots of forcing players to grind mobs, only allowing a maximum of 8 leve quests in a 24 hour period (the leve quests aren't even that fun). The interface looks like it was developed for a console, I found it easy to look past this flaw in FFXI because it was a port from a PS2 game but seeing as how FFXIV was developed specifically for the PC this is unacceptable. The PC Gamer article describes it as "an interface that demands 12 clicks to change your weapon, robs this of any potential."
I don't know what the stance on WoW is on this board but I'm going to assume it's neutral. While WoW was simple, it was also extremely fluid and excelled at what it was supposed to excel at.From FFXIV's 2.0 mission statement it still feels like one big overambitious project. The zone design feels lazy, the leveling feels lazy, and it feels like the crafting was just tacked on as an afterthought to keep players busy. WoW may be simple but it did a great job at blending battles with the lore. I don't even know why I'm fighting monsters or doing guildleves, the two parts of the game feel so disconnected.