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  1. #51
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    The prompt doesn't have to be server-wide. It can stay local and people will find their way over.
    (0)

  2. #52
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by FireMage View Post
    I mean I'm not the one making things up for fake points. Hunts don't lockout areas for minutes on end
    Never been on a very crowded train? It can take 4 minutes for everyone in a super large train to make it into a zone.

    How do I know? I started using a stopwatch and would intentionally include myself in the last batch of players. Of course by then, the players who were first through got tired of waiting so the first mark of the zone would be dead and it would be a rush to try to get a hit in on the second.

    But as someone who conducts and coordinates with other conductors, it was interesting information to have. Fortunately, there have only been a couple of times I've seen that long a delay outside of patch week and reset days. For most prime time trains, it's about 2 minute wait (time is between 105 and 130 seconds).

    But for someone who's trying to catch a big fish during a short window, that's 2 minutes less they have to accomplish it.

    Please stop claiming that things don't happen when clearly they do.

    Quote Originally Posted by Eisi View Post
    Anybody think Critical Engagements are a good model for overworld bosses as opposed to FATEs or S Ranks in their current form?
    That would probably make things even worse as it would severely limit the number of players able to participate.
    (2)
    Last edited by Jojoya; 11-20-2022 at 06:46 AM.

  3. #53
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Never been on a very crowded train? It can take 4 minutes for everyone in a super large train to make it into a zone.

    How do I know? I started using a stopwatch and would intentionally include myself in the last batch of players. Of course by then, the players who were first through got tired of waiting so the first mark of the zone would be dead and it would be a rush to try to get a hit in on the second.

    But as someone who conducts and coordinates with other conductors, it was interesting information to have. Fortunately, there have only been a couple of times I've seen that long a delay outside of patch week and reset days. For most prime time trains, it's about 2 minute wait (time is between 105 and 130 seconds).

    But for someone who's trying to catch a big fish during a short window, that's 2 minutes less they have to accomplish it.

    Please stop claiming that things don't happen when clearly they do.
    Yeah, no. Reread prior posts until you understand. Your lies aren't going unchecked
    (0)

  4. #54
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,473
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Eisi View Post
    Maybe you exist on a cultured, smarter and more self-serving datacenter which values maximum S Rank exploitation for everyone.
    I believe I do, but I hate it.
    (1)

    http://king.canadane.com

  5. #55
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,075
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Heroman3003 View Post
    Honestly, beyond a more in-game way to track the respawn timers for A and S (or at least being able to know if they're currently spawnable/alive), I don't think system needs much improvement. Blocking people from other worlds/DCs would make achievements for A and S rank basically lifelong commitments to achieve and nigh impossible for those who play in bad timezones; while invuln timers and such would just serve to congest servers further. The main issue ultimately, isn't that players are behaving 'wrong', or that world hopping is bad. Main issue is that there's not enough S and A marks for people to be able to grind for achievements and their cooldowns and random elements only serve to encourage both congesting and early pulling.
    If you expect to get the hunt achievements in a few months, then yes, there are not enough A and S Ranks. Well, there are some players who have the newest hunt mount after 3 months.

    But sadly the hunt achievements for ShB and EW seem to look like that at least world traveling is intended by SE for these achievements.
    (0)

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