Quote Originally Posted by Axious View Post
Oh the fun of watching Drks kill themselves with guillotine haha.

I personally would enjoy Drk becoming an absorb defbuff tank.
Absorb strength, vitality, intellect, etc as damage reduction / buff skills.

Concept of sacrificing hp for damage is fun but tough to work around as a tank. A dps most definitely though.
Only idea I can think of atm would be a shield barrier acting as false hp to work skills into.

Do I want job identity? Yes. Will we get it? I do not see the Devs moving towards that direction in any near future.
If anything the exact opposite. We’re getting into the territory of “All skills are role job identical and the jobs are reskinned animations”.

My rambling thoughts? Each job will begin with a few set 123 456 gcd combo and everything else will be role job skills.
Actually the deaths were from the weaponskill I don't remember the name of that was added with Treasures of Aht Urgran that if I remember right had to be "quested" by getting the scythe weapon from one of the dungeon like things added then using said weapon to do a certain amount of weaponskills. I used that one at times to close skill chains. Otherwise it was spamming Catastrophe all day since I normally did things as DRK/SAM lol