I think right now the biggest issue with DRK is its severe lack of Identity before lv 70. Like its not even a job, its a collection of random skills and it feels horrible to play
This is a Heavensward job, yet its weakest levels are lv 50/60, you know the heavensward levels.

It desperately needs some of its old tanking tools back, to help those levels actually feel playable. If a skill like Bloodwhetting can exist in dungeon content I'm really not seeing why the old Abyssal Drain/Blood Price combo cant come back in some form.

Given I think Levelsync in general is a huge issue in this game that the developers are largely ignoring, so I'm not really holding my breath.