Quote Originally Posted by Shurrikhan View Post
It's not actually an unrealistic running animation. It's just a bit odd in that it's a little too loose to be prepared to safely deflect despite taking on more burden to be in an almost-ready position.

(The more common mid-blade grip hold to be just ready enough to at least block --not parry-- just does not work with a sword with circumference greater than that --effectively-- of one's gauntlet's grip, while a resting rook / shoulder rest would leave you painfully exposed when wielding a heavy weapon.)

Moreover, at that point (shoulder rest) DRK would just overlap with GNB's combat idle position.
Buuuuuuuuuuuuuut, Gunbreaker's sprint animation is Samurai's normal running animation. If it was at least a toggle option to swtich the way your job carries their weapon, I'd feel far less awkward watching my thin armed Viera running with her giant sword.

But the way DRK holds its blade is for the sake of practicality use, is what your saying, right? Understandable the more I think about it. Though I still kind a wish we had more ways of our character holding their massive blade while standing and running. Especially since it makes a naturally slender character, like a female Viera, Miqo'te and Elezen to look kind of awkward. I tend to have my Viera wield the Odenta Kai sword partially for that reason. Looks far more practical looking while in the DRK's combat possession and running while playing as my Viera.