Quote Originally Posted by RyuDragnier View Post
ShB was pretty much them deciding to simplify it further by removing DA, Dark Passenger, Blood Price...and now in EW they refuse to actually do anything with it.
The devs just needs a simple base to work on for future expacs. It's a great idea and has obviously worked wonders for Healers and MCH, and SMN will totally benefit next expac.

Joking aside, the devs are going to continue to refuse doing anything with DRK, as well as the other aforementioned Jobs. Simplification is the name of the game, and Yoshi-P even said in the Endwalker Media Tour that they're not going to make Jobs have complex playstyles. To quote from Letter from the Producer LIVE Part LXVI Digest (9/30/2021):

We understand that some of you would prefer jobs to be designed around more complex playstyles, similar to how they were in Heavensward, but that’s not what we’re going for. When both the jobs and content are challenging, it can become harder to play. We’ll maintain the current direction we’ve taken since 5.x, which seems to be the most accessible for the majority of players in the long run.
Complexity is dead, long live simplification until the servers go down for good. DRK needs and deserves a rework after SE butchered it, but I wouldn't trust the devs because they'll find some way to make it even worse.