and how exactly can they change the tab targetting to fix this? you've already got the option for cone priority, so target nearest player+tab should pick the second closestOk cool, but what if the guy in front of me is a PLD I should ignore and I'm better off killing the melee hopping around and going all around me? Because sure, I can cycle... through the entire peanut gallery behind him just to get to him. And reliably hitting him with my mouse is a challenge on its own because the guy's just hopping around. Especially in team fights where it's a hectic as all hell mosh pit.
You can always give unsolicited advice, it's always morally correct
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