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  1. #41
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    982
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Striker44 View Post
    It's actually very intuitive and reliable, just not in the way I think people expect (or in the way I expected, at least). I've played games where tab-targeting goes in order from closest to farthest, which made me very confused when that didn't seem to work as intended in FFXIV. Then I learned the FFXIV tab system goes left-to-right instead of close-to-far (and shift-tab goes right-to-left). As soon as I learned that, it's become much, much more sensible and useful to me.
    That's great that you've adapted, but I don't want to have to tab through 6 guys standing 80 yalms away on the left side my screen when I currently have a monk punching me in the face.
    (4)

  2. #42
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Striker44 View Post
    It's actually very intuitive and reliable, just not in the way I think people expect (or in the way I expected, at least). I've played games where tab-targeting goes in order from closest to farthest, which made me very confused when that didn't seem to work as intended in FFXIV. Then I learned the FFXIV tab system goes left-to-right instead of close-to-far (and shift-tab goes right-to-left). As soon as I learned that, it's become much, much more sensible and useful to me.
    Again, at no point is that necessarily the issue, as a left-to-right targetting system is not ideal in any way for PvP, and all it takes is the target to move (both in PVP and out), for the system to get confused.
    (2)

  3. #43
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,085
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Espon View Post
    That's great that you've adapted, but I don't want to have to tab through 6 guys standing 80 yalms away on the left side my screen when I currently have a monk punching me in the face.
    Two potential work-arounds in that situation are to adjust the camera so the distant group are offscreen, and/or to cancel your target and lock on again, which should hopefully target the thing immediately in front of you.
    (2)

  4. #44
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Striker44 View Post
    It's actually very intuitive and reliable, just not in the way I think people expect (or in the way I expected, at least). I've played games where tab-targeting goes in order from closest to farthest, which made me very confused when that didn't seem to work as intended in FFXIV. Then I learned the FFXIV tab system goes left-to-right instead of close-to-far (and shift-tab goes right-to-left). As soon as I learned that, it's become much, much more sensible and useful to me.
    Yeeaaah... I've dealt with the base tab targeting in frontlines. The target focusing seemingly random players all over the place, near or far, is not exactly what I'd call "intuitive and reliable".

    I've found this game's basic targeting system good for one thing: retargeting a boss in a raid if I for some reason untarget it.
    (2)

  5. #45
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Gemina View Post
    From the outside looking in, it seems people would simply just like for tab to read their minds.

    Even games with better targeting systems have their setbacks. It is physically impossible to move(tab) at the speed of thought. So best of luck with this.
    I dunno. Games like Kingdom Hearts 2 have good targeting systems without needing to read my mind.
    (3)

  6. #46
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,444
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by dwodmots View Post
    Just set it to cone and it works fine.
    One bit problem with cone targeting is that the cone starts at the camera, not the character. so if you hit tab and there's a target behind your character, that's on screen, it will be selected as the closest one. Cone targeting should be character relative.
    (2)

  7. #47
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SamSmoot View Post
    One bit problem with cone targeting is that the cone starts at the camera, not the character. so if you hit tab and there's a target behind your character, that's on screen, it will be selected as the closest one. Cone targeting should be character relative.
    Or it should at least give that choice, via another attached setting, ideally with a command line toggle (e.g., "/cbt" for "camera-based targeting" / "character-based targeting").

    Just as we should probably have "Cycle Targets: Nearest to Farthest" (which should do that, not left to right), "Cycle Targets: Left to Right", "Cycle Targets: Downward via Enmity List" and "Cycle Targets: Hybrid (Near to Far, Left to Right)".
    (0)

  8. #48
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,141
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Midareyukki View Post
    Again, at no point is that necessarily the issue, as a left-to-right targetting system is not ideal in any way for PvP, and all it takes is the target to move (both in PVP and out), for the system to get confused.
    Where did I say it was? The OP in this thread said absolutely nothing about PvP in particular, just about not understanding how tab-targeting works in this game. I simply explained how it does. It was entirely the issue brought up by the OP. (Also, I've never in my entire FFXIV experience seen it target someone 80 yalms away on the far side of the screen...it always just grabs from people close by).
    (0)

  9. #49
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Striker44 View Post
    Where did I say it was? The OP in this thread said absolutely nothing about PvP in particular,
    And I stopped at this. Please go read the rest of the thread to understand the context in which you're saying these things. What you posted WAS GENERALIZED. At no point did you mention PVE alone either. OP too was speaking in general terms; at no point was there a distinction between PvP and PvE. In fact, if anyone brought up PVP in this thread, it was me saying something along the lines of "Have you tried it in PvP? I don't recommend it." And from then on, so many other people have agreed that the problems are exacerbated in PvP.

    You say it's reliable, yet even in PvE it has issues. In PvP those issues are made even more evident. If your experience hasn't been for it to target someone over yonder in Narnia, great for you. It's been the experience of so many other people, though, myself included.

    So it really isn't as intuitive as you're described. It's only been so in your own personal experience, but that alone isn't gospel.
    (3)

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