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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,388
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    As I said, not much thought was put in (typed while waiting for respawn in PVP). But Speed doesnt exist as a raidbuff (only personal) since everyone complained about Arrow, and Crit Bonus doesn't exist, only Rate (which then becomes flat bonus damage if Rate hits 100%). And most buffs are just flat damage, to my knowledge only Litany and Chain are 'increase crit rate of team' buffs, well I suppose there's that one song on BRD too but that's super passive. Maybe tuning the raidbuffs so that it's incentivized to bring a good balance of 'crit buffers' and 'flat damage buffers' could be interesting? A Crit buffer, a Damage buffer, a Selfish DPS to take advantage, and idk a BRD to be the 'allrounder' buffing in a variety of ways, but not by as much, until 2min where they're Flat damage (Coda) and DHit buff (Battle Voice). Does anyone else buff DHit?
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  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,877
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    As I said, not much thought was put in (typed while waiting for respawn in PVP).
    All good; of course. Just mentioning because it was briefly talked to death, coming from even those who had considerably more time to think it over.

    But Speed doesnt exist as a raidbuff (only personal) since everyone complained about Arrow, and Crit Bonus doesn't exist, only Rate (which then becomes flat bonus damage if Rate hits 100%). And most buffs are just flat damage, to my knowledge only Litany and Chain are 'increase crit rate of team' buffs, well I suppose there's that one song on BRD too but that's super passive. Maybe tuning the raidbuffs so that it's incentivized to bring a good balance of 'crit buffers' and 'flat damage buffers' could be interesting? A Crit buffer, a Damage buffer, a Selfish DPS to take advantage, and idk a BRD to be the 'allrounder' buffing in a variety of ways, but not by as much, until 2min where they're Flat damage (Coda) and DHit buff (Battle Voice). Does anyone else buff DHit?
    My thinking here is...

    1. Sure, there aren't that many buff types now, largely because we've never been given a good way to handle tiers of Skill/Spell Speed, but... lack of diversity in the effects of raid buffs has been a soft but consistent complaint over the last few years. Given that, it's worth being a bit more future-proofing, no?

    2. The spotlight placed on anti-synergies, especially where new and therefore far more put on display, tends to be outsized. While the difference between additive and multiplicative buffs would be utterly insignificant in practice (even if the varying forms were somehow accounted for), it might not be so insignificant [as in, is at least infinitesimally small] as to have comps say "We already have Embolden, so we don't want Monk or Bard," (since their damage buffs would stack additively while all else, including even Mug's Vulnerability Up, would still be multiplicative).

    3. Finally, assuming we could make the rest scale appropriately (e.g., each buff after the first has its value multiplied by [A]/[A+B] where [A] is the sum of present direct or indirect damage multiplication and [B] is the new buff, such that a damage bonus of 5% atop a damage bonus of 5% would be multiplied by .9545, to a net product of 110% damage), that balance, too, would require not only additional computational load but also that each job benefit equally from DHit and Crit to not screw over Crit/DHit buffs when cast later (or jobs with poor Crit/DHit synergies if it's cast late). That... could be a skill ceiling component of interest, but given how immediately the damage will roll after the first drops, it'd likely seem more finnicky than complex. And again, outsized spotlighting on whoever loses out in that.

    In short, it seems like a lot of work for no discernable effect. You stack raid buffs because all the oGCD attacks and such are going off at that time; that they happen to benefit from multiplicity is a drop in the ocean by comparison.
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