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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,516
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    It's pretty weird to me that current WoW's WarcraftLogs doesn't use RDPS as a metric, like at all, despite there being multiple DPS-boosting buffs that would arguably mean it's more needed there than here. DNC gives a 100% uptime 5% damage buff to someone? On the other side of the digital pond, Monks and DemonHunters give a 5% boost to all physical/magical damage respectively, but that's not factored into their damage, it's just assigned to the person who dealt the damage, not the buff-applier. Power Infusion is, yes, single target haste buff, but I assume the reason that's not RDPS-d is because it'd be VERY difficult to calculate what skills got extra uses due to PI's effect, because haste works very differently there to skillspeed here (for one, people actually want it on their gear). There's also BattleShout (melee attackpower), Arcane Intellect (INT, affects spell damage), Mark of the Wild (3% Versatility, their version of Determination), Windfury Totem for 'you have a chance to autoattack extra times' (very nice for Arms Warrior), and then all the non-damage useful ones like Devotion aura for 3% damage resists, PW Fortitude for 10% Stamina, yadda yadda

    Just funny to me that the supposedly 'sweaty toxic elitist' game gives less of a shit about 'making sure the correct person is accredited with their buff's contribution' than FF. I wonder if it's because of the time-bracket where all the classes became super self-focused and raidbuffs basically didnt exist? Now they're back (kind of) but WCL hasn't changed anything to reflect that. Maybe, just maybe, the players of WOW understand raidbuffs enough to say 'ah 9/14 of our dps are casters, we should pick up a DH for the 5% buff', but don't care enough to say 'ok I am a DH I want to parse, I'm going to stack the raid with casters to pad my 5% buff's contribution'? I've heard you can only do one parse run per week, once your lockout's spent on the killed boss, you can't retry so that's your try for the week, if the run sucks, you have to wipe it before you kill it. So, I wonder if it'd be possible to detect if the clear was a 2chest clear (ie, the first clear for the week for that character) and only accept a log if it had that criteria? The fact that people can just run the fight over and over, until they get 'the one run where the stars align' kinda detracts from the whole 'competitive aspect' imo.

    If I did a 100m sprint over and over against Usain Bolt, I can't show the news stations the one run where he tripped over his shoes at the start and I won and say 'look guys I'm faster than Usain Bolt!' If there's gonna be a 'competitive' side to logs, there should be rules, livelog only, forced public, wipes included. Lastly, it's always made me laugh how these parse gamers want to have this supposed 'competitive' aspect to the game (ie competing for leaderboard spots, allstar points, whatever), but then they pitch a fit about add padding. 'Wah wah someone's group might hold back their own DPS so one specific person can do more damage to the adds and get a higher DPS value at the end, we have to remove the sunbirds from the parse in P3S', but then the dark fires at the very start WEREN'T removed, so you got ASTs throwing Star, Macrocosmos and Lord of Crowns at them, absolute insanity. Same with the P8S double damage buff, who gives a rat's backside, everyone's gonna have the buff (unless they die, in which case their parse is dead) so what does it matter? Something about holding buffs/resources until after the Ego Death res? But then people are gaming it by holding resources at the end of Phase 1, so they can go straight into Phase 2 and do it all in one go, without resetting. I just don't get it, and in some ways, I don't know if I even want to.
    (2)

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    If I did a 100m sprint over and over against Usain Bolt, I can't show the news stations the one run where he tripped over his shoes at the start and I won and say 'look guys I'm faster than Usain Bolt!' If there's gonna be a 'competitive' side to logs, there should be rules, livelog only, forced public, wipes included. Lastly, it's always made me laugh how these parse gamers want to have this supposed 'competitive' aspect to the game (ie competing for leaderboard spots, allstar points, whatever), but then they pitch a fit about add padding. 'Wah wah someone's group might hold back their own DPS so one specific person can do more damage to the adds and get a higher DPS value at the end, we have to remove the sunbirds from the parse in P3S', but then the dark fires at the very start WEREN'T removed, so you got ASTs throwing Star, Macrocosmos and Lord of Crowns at them, absolute insanity. Same with the P8S double damage buff, who gives a rat's backside, everyone's gonna have the buff (unless they die, in which case their parse is dead) so what does it matter? Something about holding buffs/resources until after the Ego Death res? But then people are gaming it by holding resources at the end of Phase 1, so they can go straight into Phase 2 and do it all in one go, without resetting. I just don't get it, and in some ways, I don't know if I even want to.
    Your analogy is asinine. Usain Bolt had plenty of starts that weren't his best. He hasn't won every race he participated in either. This still doesn't diminish his world record. On the other hand, the moment you run 100m in less than 9.58s you can indeed claim that you are faster. Regardless of how slow your other attempts might have been.

    And for all the shit people give him, Kirha is quite conscious about how his decisions may affect general raiding experience in the game and generally tries to avoid situations where parsing ends up hindering actually clearing the fights. If you remove Dark Fires from logs, no one will want to hit them. If you add Phoenixes into the log, people will stack them together and demand from everyone else to stop pressing buttons. If you keep Phoenix buff, the optimal way to parse will be to make the fight last as long as possible. While not everyone will agree with those decisions it's fair to say that some thought goes into them.
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    @ForsakenRoe Largely because ,in WoW, raids are the only place where those raids come out ahead of non-rDPS utility or damage profile synergies. And there any real difficulty has 20 (Mythic) or 10-30 players (Heroic), so there are slots aplenty.

    The question if more damage to beat a timer vs. more defensive or mobility utility to cheese a certain fight is still very much a thing in M+, though.
    (0)