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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,013
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Gserpent View Post
    That's the thing though, Square-Enix very clearly gives a shit *only* about raid performance and design. For all the people that caterwaul about WoW being end-game focused, XIV is so focused on savage and ultimate raiding that the game is honestly kind of shit everywhere else.
    Sure, but until perhaps these lastest changes to Paladin to better align with 2-minute burst windows, that hasn't come from an over-fixation on balance.

    There are other concerns --like the devs' apparent disbelief in the average player having more than a dozen (->handful of -> few, as expansion go on) braincells that might be invested towards tracking rotational concerns or in our ability to leverage any meaningful utility beyond percentile damage or mitigation bonuses-- with consequences both so much more potent and so much nearer to what I suspect you're pointing out there that there simply being a decent amount of QA time spent on tuning has been historically irrelevant to those problems.
    (4)
    Last edited by Shurrikhan; 12-29-2022 at 03:32 PM.