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  1. #1
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Absurdity View Post
    Ultimate is designed to be difficult even if your job is braindead, that's what the mechanics exist for.
    All DSR proves is that they can make mechanics difficult enough to create an engaging encounter even with lackluster job design.

    But this is exactly the problem. Sure DSR has hard mechanics, the other ultimates do too, even some savage fights have hard mechanics, but you know what doesn't? The other 95% of the game where the mechanics can't make up for how lacking the actual gameplay is and in which these ultra simplistic jobs just make everything so incredibly boring that you question why you subject yourself to 95% crap for those 5% that are actually good.

    The game previously managed to strike a decent balance between the difficulty of just playing your job, or as I'd like to call it how engaging your job could be to play, and the difficulty of an encounter's mechanics. Now everything has to be carried by the mechanics and where those are lacking the entire fight is lacking.
    would you like to see the rest of the game having more complex mechanics to compensate for simpler job design?
    (0)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Melethron123 View Post
    would you like to see the rest of the game having more complex mechanics to compensate for simpler job design?
    Nah. I'd rather see more interesting job design and you pick the intensity of the content you feel like that day.

    It doesn't have to be complicated or complex. Most of the jobs only need maybe one more layer or one additional mechanic and they'd probably be in the sweet spot (For me at least).
    (2)

  3. #3
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kabooa View Post
    Nah. I'd rather see more interesting job design and you pick the intensity of the content you feel like that day.

    It doesn't have to be complicated or complex. Most of the jobs only need maybe one more layer or one additional mechanic and they'd probably be in the sweet spot (For me at least).
    personally i'd rather jobs with varying complexity within each role, and you pick the one you feel like that day

    IE: SMN very simple, RDM with middling complexity and BLM for 500iq pro gamers
    (0)