Quote Originally Posted by Rithy255 View Post
I misread what ya said (lmao) but somewhat, tanks should be considerd a support with a diverse kit of utility (with differences)
the problem with that idea is that the devs want every job to be able to clear every content, so the bosses will always be designed around any party comp (that first the proper role distribution) having the necessary tools to overcome the mechanics, so at the end of the day, that "unique utility" ends up never being relevant. Cover is the perfect example of this