Quote Originally Posted by Rithy255 View Post

I just don't see your issue with clemency it's a free ability

This is the issue with clemency- it isn't free. Paladin is balanced around having multiple abilities like clemency, passage, and cover that are all highly situational. The end result is that any time these abilities aren't useful (ie most of the time) the paladin has objectively weaker defenses and utility than the other tanks. People are just trying to brainstorm ways to make the existing abilities useful in more situations.

Making shelltron a standard cooldown and making clemency an oGCD that uses gauge would accomplish that. It wouldn't be perfect, but it would be useful in more situations and help Paladin with the survivability and utility it currently lacks.