Quote Originally Posted by Gserpent View Post
Moving Sheltron to be an independent skill and moving Clemency to gauge, along with making it oGCD, makes the most sense to me.
This is the most logical, as no other tank has to rely on auto attack uptime to keep their mitigation readily available. It's not so much a "unique feature" as it is an "active hindrance" that makes PLD even worse than the other tanks. Oblation has two charges with 60s cooldown, Nascent is just a cooldown, Heart of Corundrum is just a cooldown. None of them suffer from downtime, and given Intervention's cooldown, it's not really viable to drop two of them on two targets very quickly in any realistic mechanic.

These are not the "unique features" I want from PLD.