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  1. #1
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by VentVanitas View Post
    What kinda backwards defeatist logic is this?
    Call it whatever you'd like. I call it pragmatism. If you actually think that we're not getting something equivalent to WAR, you're on full copium. PLD is going to look like WAR, more or less, after a major rework, with likely Req being the candidate for the changes to become our Inner Release. It's possible it will be patterned more after GNB, but I don't think it's likely. Yoshida very explicitly said that they would be moving forward with "5.0 design" during LL's leading up to EW and we've seen proof of that in the class changes so far. It's absurd to think they'll make an exception for a class that's underperforming on both DPS and durability.

    Quote Originally Posted by Curisu View Post
    100% agree to this.
    Especially with these forced downtime mechanic's in savage.
    Someone got hit by something not fatal but the healer are on the other side of the arena, clemency and nothing happened.
    Someone dodged a healer have more important things to do then to look on others HP, Clemency.

    Not everything needs to be a useful dmg GCD, verity and situational save's is one part what makes PLD fun to play.
    If someone got hit by an effect but are away from a healer, they do not need healing - they will be completely fine for the half a second it takes for them to get back in range of the healer. Raid damage is rigidly scripted. There will be no "unexpected" damage they take otherwise. If you're not talking about savage or ultimate, then it doesn't matter anyway since you quite literally don't even need a full 8 player party to clear those unless they have some kind of body check gimmick that's also an instant death if failed - I can't think of any normals that qualify there.

    If it's forced downtime, then the healers literally have nothing else to do. It's not like healing is in short supply.

    If you are actually trying to Clemency someone so that the healer "doesn't have to check their HP"... dude. You're probably aggravating your healers. Cut it out. If you want to heal, play a healer. Paladin is not a healer.
    (5)
    Last edited by Gserpent; 11-30-2022 at 04:41 PM.

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,487
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Gserpent View Post
    PLD is going to look like WAR, more or less, after a major rework, with likely Req being the candidate for the changes to become our Inner Release.
    TBF, Req was the original in 4.0, and 4.2 WAR's IR was patterned after Req, not the other way round. Press CD, get X presses of 'the heavy hit' skill. It's just that over time, WAR became known for it more, I guess cos Holy Spirit doesn't catch the eye quite as much as 5 Fell Cleaves did.

    Still, slapping Clemency onto the oath Gauge/shared charges with Sheltron is probably not the worst, it'd mean PLD can actually heal, which it's kinda meant to be known for (using low levels of white magic). It's pretty weird to me at least that GNB has more access to 'i know i'll help heal the co-tank with this OGCD i have spare' than PLD is. Tying it to gauge would also mean having to decide, can the other tank live without your Intervention? Would Intervention mitigate more damage than the Clemency would restore? Is it a double TB, meaning that Clemency gets extra mileage due to half of the healing returning to the PLD? But also factor in, if you are using Sentinel/Rampart for your own half of the TB, this also amplifies the effect of Intervention. Oh lord this sounds dangerously close to 'optimization' so we'd better not, instead let's leave Clemency in this weird limbo of 'it only gets used when everything goes completely wrong, and it's a wipe anyway'
    (1)

  3. #3
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Gserpent View Post
    snip/ Paladin is not a healer.
    Depends on the situation and fight and your group.

    I've been a 3rd healer in p4sp2 for our first clear because we had two low percent wipes before due to random player dieing and because we were not able to discuss our CD usage. It was the last pull of the week and I helped to heal everyone who dodged a heal by running out to fast/ not coming back fast enough.
    After that clear we discussed CD usage and I didn't have to use clemency the other clears.

    p8s has seen some clemencys too.

    And that's the nice thing, it is a situational skill that under 100% perfect conditions is never used.
    But this is not always the case, especially while fresh prog of a fight.
    (5)
    Last edited by Curisu; 11-30-2022 at 05:11 PM.