Quote Originally Posted by Espon View Post
Not everything has to be a meaningful DPS button. It's why every class is losing its identity and becoming the same as every other. Clemency is one of the main draws for me to paladin. If they're going to turn Clemency into another Equilibrium and remove Cover then I might as well just play Warrior because there's nothing special Paladin now brings.

I don't care that it costs a GCD if means I can use it to save someone or myself when a run is going bad, because (and I know this might be hard to believe for most of you out there) not every boss attempt or dungeon run goes perfectly 100% of the time. People make mistakes, and it's nice to have something to fall back on.

Paladin has its fair share of problems, but changing the class so it plays exactly like the other 3 tanks is not the solution.
100% agree to this.
Especially with these forced downtime mechanic's in savage.
Someone got hit by something not fatal but the healer are on the other side of the arena, clemency and nothing happened.
Someone dodged a healer have more important things to do then to look on others HP, Clemency.

Not everything needs to be a useful dmg GCD, verity and situational save's is one part what makes PLD fun to play.