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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,445
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Likethewind View Post
    Hopefully they do what they did to all classes what they did to healers.
    They're well on their way with it, look at the outcry against the SMN rework. Issue is that people are in this weird headspace where, if we say 'welcome to what healers have had to suffer for several years', rather than go 'damn you guys had it like this for THAT long, we gotta push back against SE together', people instead go 'stop making this about healers ffs, we're complaining about SMN here'. So because of the division, SE only sees a small amount of players complaining specifically about 'class that was just cratered' and assume 'the majority must be ambivalent or better, success!' and move on to crater the next class in line
    (0)

  2. #2
    Player
    Voidedge_Ragna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    444
    Character
    Edge Void
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Instead of working on the problem with the 2 minute burst meta, they killed of paladins flow completely, if you look at the suggested rotation on the balance you just gag ... not only is there no clear line ... its all wonky AND there are hardcasted spirits in there which feels backwards.

    Drg and Ast your next, so far every rework gutted the class.

    This raised the floor and lowered the celling, which is what SE wants, in best case all classes are exactally the same with different animations ...
    (0)

  3. #3
    Player
    Wyther's Avatar
    Join Date
    Apr 2021
    Posts
    9
    Character
    Ashrune Wytherbrand
    World
    Excalibur
    Main Class
    Goldsmith Lv 82
    How many Paladins walked away today?

    This one did.
    (2)

  4. #4
    Player
    TheMisled's Avatar
    Join Date
    Aug 2022
    Posts
    6
    Character
    Myra Valin
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Wyther View Post
    How many Paladins walked away today?

    This one did.
    I did. What a mess. What the hell were they thinking? Looks like I'm not going to be a tank main anymore. Either white mage or machinist/dancer for me it seems
    (0)

  5. #5
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,445
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by TheMisled View Post
    I did. What a mess. What the hell were they thinking? Looks like I'm not going to be a tank main anymore. Either white mage or machinist/dancer for me it seems
    Do yourself a favour, if the PLD rework is not what you want from the game, WHM sure as hell won't be.
    (3)

  6. #6
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Yesterday I already raided as the new PLD and it was pain.
    I did not had the time to look up and practice the "best" rotation that the balance discord provided so I tried to play the intended way.
    I luckily already figured out that HS spam into the other caster rotation is not a thing anymore but you still could do it and it is just confusing.
    You also have to drop attomends again, but because you have to do the stupid 1-2-3-5-4-4-4 combo 2or 3 time's (I don't know, at the end I just looked at the FoF timer) it takes a while to get which one to drop.
    And then there is this bloated button of the previous phys dot....
    They could have just removed it, it is useless and just makes you press a random, out of order button.
    Or a better Idea in case they wanted to keep that GCD, let it prog FoF so we remove that button.

    It just feels stupid to have a single GCD just for DMG and nothing else, because you can't just press it somewhere else like a oGCD.
    (2)

  7. #7
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,083
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Curisu View Post
    Yesterday I already raided as the new PLD and it was pain.
    I did not had the time to look up and practice the "best" rotation that the balance discord provided so I tried to play the intended way.
    I luckily already figured out that HS spam into the other caster rotation is not a thing anymore but you still could do it and it is just confusing.
    You also have to drop attomends again, but because you have to do the stupid 1-2-3-5-4-4-4 combo 2or 3 time's (I don't know, at the end I just looked at the FoF timer) it takes a while to get which one to drop.
    And then there is this bloated button of the previous phys dot....
    They could have just removed it, it is useless and just makes you press a random, out of order button.
    Or a better Idea in case they wanted to keep that GCD, let it prog FoF so we remove that button.

    It just feels stupid to have a single GCD just for DMG and nothing else, because you can't just press it somewhere else like a oGCD.
    I actually really like your idea of goring blade giving you fight or flight, right now fight or flight feels a bit, I don't know how to put it lame? Right now Goring and fight or flight feel like really redundant abilities that could just be removed and you buff the burst, the job would hardly change, But I somewhat like the idea of goring blade giving you fight or flight (sort of like a gcd req), This would also cut down some bloat that isn't really needed.

    I'm in the middle about new PLD, adjustable holy spirits (outside burst) for sustain and ranged I generally like, Defensive changes were pretty cool, but goring blade just feels like it's there to exist right now, also atonement currently breaks your combo, I'd somewhat like some changes to PLD generally still I don't know I felt like they missed the mark on a few things, it's better then what I was expecting I guess?
    (1)

  8. #8
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,445
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rithy255 View Post
    I actually really like your idea of goring blade giving you fight or flight, right now fight or flight feels a bit, I don't know how to put it lame? Right now Goring and fight or flight feel like really redundant abilities that could just be removed and you buff the burst, the job would hardly change, But I somewhat like the idea of goring blade giving you fight or flight (sort of like a gcd req), This would also cut down some bloat that isn't really needed.

    I'm in the middle about new PLD, adjustable holy spirits (outside burst) for sustain and ranged I generally like, Defensive changes were pretty cool, but goring blade just feels like it's there to exist right now, also atonement currently breaks your combo, I'd somewhat like some changes to PLD generally still I don't know I felt like they missed the mark on a few things, it's better then what I was expecting I guess?
    If anything, I think it might (not 100% sure though) feel better to move Req to be a GCD (make it somewhere between 600 and 750p), that upgrades later into Confiteor (900p, with aoe falloff). Req currently gives Conf Ready, just delete that and make Confiteor give the 4 stacks of Req. If Req's now only 300p, they can just redistribute that back through the rotation, probably by undoing the potency adjustments to Riot/Royal/Atonement. With this, you'd be able to go into a burst window by going Riot, FOF, Goring, Conf, Blade, Blade, Blade, HS, Royal, HS (FOF end). Actually, isn't this the same as now, just without having to use Req? Huh. Anyway I think having FOF attached to Goring would be kinda weird, only able to activate it if the boss is attackable, which sounds fine on paper, but there might be a time where you want to purposely activate it eg 3s before the boss comes down, so it lines up better later in the fight
    (1)

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