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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,107
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Melethron123 View Post
    aren't people complaining that they want more complext jobs because they think simple jobs are boring? there's your reason
    you play BLM because you think SMN is boring
    No a easy to pick up and perform job requires less effort for the whole raid group to actually deal with, BLM is generally annoying to position, people would rather have a SMN, because it's easier to play, SMN should never do the same numbers as BLM in it's current state.

    damage being the same on every job in its shared category makes no sense and never considers what other jobs bring to the table. The appeal in BLM is "BIG DAMAGE, PEW PEW" the appeal in summoner is "I press one button, have good mobility!" It's ok to have two jobs do two different things, perform slightly differently in terms of dps, Summoner is honestly is more then viable enough.

    Feels like it just comes from summoners wanting their job to perform at blm levels instead of looking at obvious balance reasons of why it can't. but y'know all casters need a slight buff anyway imo (same with phys ranged)
    (1)

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,468
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rithy255 View Post
    No a easy to pick up and perform job requires less effort for the whole raid group to actually deal with, BLM is generally annoying to position, people would rather have a SMN, because it's easier to play, SMN should never do the same numbers as BLM in it's current state.

    damage being the same on every job in its shared category makes no sense and never considers what other jobs bring to the table. The appeal in BLM is "BIG DAMAGE, PEW PEW" the appeal in summoner is "I press one button, have good mobility!" It's ok to have two jobs do two different things, perform slightly differently in terms of dps, Summoner is honestly is more then viable enough.

    Feels like it just comes from summoners wanting their job to perform at blm levels instead of looking at obvious balance reasons of why it can't. but y'know all casters need a slight buff anyway imo (same with phys ranged)
    Playing with BLM players is obnoxious compared to any other DPS, and its not even worth the payoff. The job likely wont be touched due to the favortism problem though
    (1)

  3. #3
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rithy255 View Post
    No a easy to pick up and perform job requires less effort for the whole raid group to actually deal with, BLM is generally annoying to position, people would rather have a SMN, because it's easier to play, SMN should never do the same numbers as BLM in it's current state.

    damage being the same on every job in its shared category makes no sense and never considers what other jobs bring to the table. The appeal in BLM is "BIG DAMAGE, PEW PEW" the appeal in summoner is "I press one button, have good mobility!" It's ok to have two jobs do two different things, perform slightly differently in terms of dps, Summoner is honestly is more then viable enough.

    Feels like it just comes from summoners wanting their job to perform at blm levels instead of looking at obvious balance reasons of why it can't. but y'know all casters need a slight buff anyway imo (same with phys ranged)
    then tell the people asking for more job complexity to stop complaining about jobs being simple
    (0)

  4. #4
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    I’m waiting for se to specifically not annihilate rework black mage, despite it being necessary for their new paradigm. If it is destroyed, the live letter might be pretty telling though.
    (0)

  5. #5
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Historically summoner has been competitive with black mage, the highly questionable decision to nuke it and all complexity it as much as looked at has left the caster role in this absurd state. Black mage and summoner can no longer exist in the same niche without a major rework of one or that niche being conspicuously broken. Summoner being more braindead than red mage, the designated easy caster. Given past justification for inflicting reworks, it seems black mage should be next on the chopping block (low player count, modicum of skill required, been as it's been for ages, not fitting in with the 2min thing) but we all know it won't.
    Each member of role - caster, ranged, punchy, healer and tank has to provide roughly the same utility (damage) as the others because there's no other metric that affects ease of clearing, particularly with the overreliance on body checks this tier. Summoner and black mage being such polar opposites in skill requirements means both deal the wrong amount, black mage being undertuned and summoner significantly over. 2 minute buffs have not helped this in the slightest, but I think it's more likely to be two things going wrong simultaneously than directly at fault here.
    (2)

  6. #6
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Melethron123 View Post
    it's fine if the simple jobs deal 1 less dps than the complicated jobs
    It's not. SMN should be at the bottom with MCH. That is proper balance
    (2)

  7. #7
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Outliers are generally a poor place to evaluate balance from. You're not going to nerf the best tank player in the world by simply boosting a job's potency values (they'll just swap), and it's irrelevant to the rest of the playerbase. The truth is that this is probably the tightest tank balance that we've seen in the past ten years of this game. You can try and cherry pick values to try and wrangle out an advantage for your preferred job amongst players who don't understand how such statistics work, but you're much better off investing that time in practicing to become better than you are campaigning here for buffs. With the existing balance, player skill is the greatest buff.
    (1)

  8. #8
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Lyth View Post
    The truth is that this is probably the tightest tank balance that we've seen in the past ten years of this game.
    now you're just making things up...
    (0)

  9. #9
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    No, it's true. WAR was a mandatory pick for the entire duration of Heavensward and the majority of Stormblood. The absolute dps differences were larger than they are even now, despite jobs having smaller dps numbers overall back then (and tanks actually had a lot more carry potential in terms of dps). Shadowbringers had a closer balance overall, but this is the first expansion that you can actually see them attempting to do balancing on the basis of rdps such that the averages are within 100 dps of each other. The main balance discrepancy isn't with tanks, but rather with casters and ranged dps, which is more of a job design philosophy issue that needs to be looked at. But that's a discussion for elsewhere.

    Of course, you'd be better off sticking to providing commentary on expansions that you were actually there for.
    (5)

  10. #10
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Lyth View Post
    but this is the first expansion that you can actually see them attempting to do balancing on the basis of rdps such that the averages are within 100 dps of each other.
    But balancing tanks around rDPS is stupid. It's why DRK is in a state wherein it bursts so hard it takes card priority away from *actual DPS classes* during its window.
    (1)

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