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  1. #1
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,622
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 98
    The reason it is there is because players can skip actually opening doors. In Haukke Manor there are a number of Tiny Keys that players can ignore because they know the direct path keys are not the Tiny Keys, but those keys still open cell doors with opponents and treasure chests available.

    Why create another separate system to 'open' something when (a) it already works and (b) it has been taught to players for the at least the first 50 levels in-game? The system we have now is actually 'interact with dungeon', which is taught to players from the moment they first enter Sastasha and codified during the Hall of the Novice training.
    (4)
    Last edited by DPZ2; 11-16-2022 at 01:48 AM.