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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PirateRyanG View Post
    This entire post likely took you more time to write than the combined amount of time it would take you to press all of the "YES TO OPEN LOCK" boxes that you will ever encounter in FF14.
    OP actually did what I criticize so many others for not doing. Instead of just complaining, or making a suggestion that involves heavy resources then bailing out of the thread; they mentioned the issue, why it is one, provided a suggestion, and asked for feedback. Totally did everything right. Well, almost.

    Unfortunately, it's bit verbose, with the most important clause being mentioned last instead of first:

    "Please change it so that when anyone in a dungeon has the needed key or item for a door or device, it uses it instantly, and removes the pop-up that appears. It is an unnecessary step, as there is always the required amount of keys in a dungeon to open all doors, and you will always find the item needed to use a device. I am uncertain if this is in regards to just ARR dungeons, but they've done some revamps of some, so why not add this?"

    Thank you!


    This alone opens and closes quite nicely. Don't need any of the other stuff.
    (5)

  2. #2
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,002
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    Quote Originally Posted by Gemina View Post
    OP actually did what I criticize so many others for not doing. Instead of just complaining, or making a suggestion that involves heavy resources then bailing out of the thread; they mentioned the issue, why it is one, provided a suggestion, and asked for feedback. Totally did everything right. Well, almost.

    Unfortunately, it's bit verbose, with the most important clause being mentioned last instead of first:

    "Please change it so that when anyone in a dungeon has the needed key or item for a door or device, it uses it instantly, and removes the pop-up that appears. It is an unnecessary step, as there is always the required amount of keys in a dungeon to open all doors, and you will always find the item needed to use a device. I am uncertain if this is in regards to just ARR dungeons, but they've done some revamps of some, so why not add this?"

    Thank you!


    This alone opens and closes quite nicely. Don't need any of the other stuff.
    I stated the rest in case there were players who have forgotten about such a thing, or didn't know about it yet as they haven't gotten there.

    But thanks for the feedback!
    (1)