Hm ... do you hear something? ... just a breeze.
Exactly! I don't recall this being in the later expansions in dungeons, just an old relic from ARR. And if they felt the multiple paths weren't needed, why not update the doors and devices?
Last edited by AngelCheese77; 11-15-2022 at 11:16 PM.
There are plenty of cases after ARR where you need "permission" to enter something and you talk to a door-like object (normally the Gate Protector person).
They could remove the doors, I guess. But sometimes you get funny situations where like in Haukke Manor, somebody doesn't pick up the final key, assuming the others have done. Leading to a mildly amusing situation of running around that final section again. Less amusing when our same group failed to pick up the bloodstained cloth to break the seal, though. That was a long-run back.
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