Quote Originally Posted by Deceptus View Post
The point is in a modern MMO, or any game in general, this mechanic shouldn't even exist.

"Do you want to use this key item (that has no other purpose) on this mandatory interactable that you need to progress?"
It is likely tied into another system elsewhere in the game. That is why it isn't removed from dungeons.

I bet if this were removed, something elsewhere in the game (likely another agreement box) would break. Therefore, it isn't worth the time or effort to remove it.

There are multiple times throughout the single-player part of the story that you are faced with the same pop-up, and you really need that pop-up there. The code likely just sees a door, checks whether you have permission to open it, and then you say "yes" when you have permission. It doesn't see itself as a door in a dungeon.