Quote Originally Posted by Icehunter View Post
Avatar:
Realistic. You felt as if that world existed. (again subjective)

Video Games:
Never happened yet.

There has not been nor will I think there ever will be a game that renders someone jumping but first squatting, going into there, having a brief pause than landing and squatting to break the impact.

Running and jumping has NEVER been rendered realistically in game.

It's a waste of resources and time; you would then have to account for any and all things you would possible land on.

What happens when you hit a fence by accident?
Do you trip?
Does your character fall down like a child and get a cut on your knee?

Name me ONE game that shows this as prior art; with "REALISTIC" gameplay; specific to jumping and I'll go buy it right now to try it out.
Tell me where I said anything about how jump should be rendered realistically (hint: you're not going to find it because I never said it).

I quoted you because YOU arrogantly claimed that because a fireball isn't realistic it couldn't/shouldn't be rendered realistically. All I said was just because something isn't necessarily realistic doesn't mean it shouldn't be rendered realistically.

P.S. Running has been rendered realistically plenty of times over.