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Thread: Toggle Jump

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  1. #1
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    Gramul's Avatar
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    Quote Originally Posted by ScapeZero View Post
    So people would rather see people running through objects, running up 90 degree walls a few feet high, and floating over gaps in the ground? Thats more immersive?
    There are no plans for using the jump for -->ANY<-- elements of gameplay it’s just there for those that want to jump.
    I'm not sure if they can make it any more clear.
    Interacting with your environment is gameplay. I'm pretty sure the ifrit thing was an example of one of the many things you can't do with it.
    (3)

  2. #2
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    Quote Originally Posted by Gramul View Post
    I'm not sure if they can make it any more clear.
    Interacting with your environment is gameplay. I'm pretty sure the ifrit thing was an example of one of the many things you can't do with it.
    I didn't know walking was apart of game play 0.0. That could mean it's not battle related and example he gave leaned towards that cause he said you wouldn't be able to jump out of ifrits plumes but never said you couldn't jump up an cliff. So you can stop spamming that quote.
    (1)

  3. #3
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    Gramul's Avatar
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    Quote Originally Posted by Firon View Post
    I didn't know walking was apart of game play 0.0.
    Any part of interacting with a game is considered gameplay.

    I spam the quote because it seems like some people are having trouble reading or remembering it.
    (6)

  4. #4
    Player
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    Quote Originally Posted by Gramul View Post
    Any part of interacting with a game is considered gameplay.

    I spam the quote because it seems like some people are having trouble reading or remembering it.
    I never knew anyone who claims walking as gameplay.
    (0)

  5. #5
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    Pyretta_Blaze's Avatar
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    Quote Originally Posted by Firon View Post
    I never knew anyone who claims walking as gameplay.
    Heh, then try to play the game without it.
    (6)

  6. #6
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    Quote Originally Posted by Gramul View Post
    I'm not sure if they can make it any more clear.
    Interacting with your environment is gameplay. I'm pretty sure the ifrit thing was an example of one of the many things you can't do with it.
    Im sure this is a improper translation.

    People dont want jump to just see their characters jump. It would be an incredible waste of time making a jump animation just for it to be a jump animation. Doing something like this wont make anyone happy, it will just make the entire population mad. It will make the people who dont want jump mad because its a jump, and it will make those who want jump mad, because its god damn useless.

    No one ever said "I want jump just so I can see my char jump". They said "Im sick of getting stuck on ankle high everythings, I want to be able to jump over this stupid thing". If the developers think people meant the former...well then I fear what 2.0 will actually be.

    Also, yes, they can make it clear. Gameplay can mean a lot of things. It could mean actual platforming, it could mean evading attacks, and it could mean just moving around in the world. A way to make it clear to mean what you think it means would to be say "Its simply an animation. You will not be able to jump over things, off things, etc." Until they say that, Im assuming jump will work just like it does in every other MMO, FPS game, action game, etc, as it would be just a huge waste of time to make an animation thats bound to a key by default. What other animation is bound to a key by default? Why would they say "We added jump! We finally caught up to every other MMO since 2001!" when they really mean "Oh, we just bound a /jump emote to the spacebar?"

    Not to mention, the developers have even said they might even add swimming to the game. Though its not looking like that will be in 2.0 launch and might never be added in, why would they say "We are adding in jumping, and we might even add in swimming too." Why would they talk about a way to traverse the world when they are just talking about something that is no more than an emote? It just doesnt make any logical sense to spend even 5 minutes working on a jump feature that doesnt allow you to jump over anything. By "gameplay" they must mean things like platforming, combat, and the such. Things that would require people to jump, rather than just cutting corners in the game world.
    (3)

  7. #7
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    Quote Originally Posted by ScapeZero View Post
    I'm sure this is a improper translation....
    I really hope it is. But that's only an assumption right now.

    However, if it proves to be just an emote, would a toggle be so bad?
    (2)

  8. #8
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    Quote Originally Posted by Gramul View Post
    I really hope it is. But that's only an assumption right now.

    However, if it proves to be just an emote, would a toggle be so bad?
    I would be perfectly fine with a toggle if its nothing more than an emote.

    In fact, I would be on the side of "Take it out of the game, its just plain misleading" if its nothing more than an emote.
    (1)

  9. #9
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    Zell's Avatar
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    Quote Originally Posted by ScapeZero View Post
    I would be perfectly fine with a toggle if its nothing more than an emote.

    In fact, I would be on the side of "Take it out of the game, its just plain misleading" if its nothing more than an emote.
    It's not an emote.. i think it's an actual jump, just like any other mmo.
    (1)

  10. #10
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    Quote Originally Posted by Zell View Post
    It's not an emote.. i think it's an actual jump, just like any other mmo.
    As do I. I think Yoshi-P was just trying to say that there wont be gameplay elements based around jumping, such as a quest where you need to act like Mario and jump up the sides of a cliff, wont be able to jump and dodge attacks, and wont be areas in the world that require you to jump from ledge to ledge to make it to the other side of the map.
    (0)

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